(04-07-2018, 09:49 PM)R.I.P. Wrote: Also, never noticed but will it cost more in the long run for repairs vs having used nanos to repair then repairing the rest when you dock?
Price for repaired hit point is the same.
The only difference is, that 1 nanobot repairs 600 HP and you cannot use just a part of that nanobot.
So in a situation, where you need to repair 1300 damage, you use 2 nanobots to repair 600HP each and then 1 nanobot to repair 100HP.
Which is a huge waste of almost 200 S.C. on whole repair, no matter how much HP you have.
Ok cool, then like i said remove nanobots from all ships. Would free up an extra button too.