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Cruise Disruptors

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Cruise Disruptors
Offline Teknikal
06-13-2008, 08:26 AM,
#12
Member
Posts: 227
Threads: 2
Joined: Sep 2007

I agree the Train CD is the only one that actually works well enough to be practical for anything it does have some downsides as well but at least it actually stops ships when it hits them. The other CDs should be boosted a bit to try and make them do the same without as much area effect.

Speaking of CDs in a few fights I have fired them at someone to try and cut their manoeuvrability down a tad temporarily but occasionally I get an Instant kill like that is that because they are firing missiles or something similar?

[Image: piercez.png]
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Messages In This Thread
Cruise Disruptors - by Athenian - 05-25-2008, 08:46 AM
Cruise Disruptors - by Robert.Fitzgerald - 05-25-2008, 10:00 AM
Cruise Disruptors - by Fletcher - 05-25-2008, 10:14 AM
Cruise Disruptors - by Robert.Fitzgerald - 05-25-2008, 10:31 AM
Cruise Disruptors - by Camtheman Of Freelancer4Ever - 05-25-2008, 04:51 PM
Cruise Disruptors - by McNeo - 05-25-2008, 04:59 PM
Cruise Disruptors - by AdamantineFist - 05-25-2008, 04:59 PM
Cruise Disruptors - by Tenacity - 05-25-2008, 07:57 PM
Cruise Disruptors - by X-Lancer - 06-06-2008, 06:13 PM
Cruise Disruptors - by Oniros - 06-13-2008, 07:17 AM
Cruise Disruptors - by Jinx - 06-13-2008, 07:55 AM
Cruise Disruptors - by Teknikal - 06-13-2008, 08:26 AM
Cruise Disruptors - by Jinx - 06-13-2008, 08:34 AM
Cruise Disruptors - by Teknikal - 06-13-2008, 09:23 AM
Cruise Disruptors - by hribek - 06-13-2008, 09:35 AM
Cruise Disruptors - by hribek - 06-13-2008, 09:37 AM
Cruise Disruptors - by El Nino - 06-13-2008, 09:56 PM
Cruise Disruptors - by Varyag - 06-20-2008, 06:43 PM

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