• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 180 181 182 183 184 … 198 Next »
Heading the trader off at the pass.

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 7 / 10,000
Humanity's Defiance - 66 / 10,000
Nomad Ascendancy - 30 / 10,000
Order Mastery - 10 / 10,000

Latest activity

Heading the trader off at the pass.
Offline Reverend Del
06-20-2008, 07:35 AM,
#24
Member
Posts: 4,221
Threads: 550
Joined: Jan 2008

The Xeno terrorist ID comes with the most limited ZOI, in that we operate in Liberty and the surrounding independent systems, we can only use bombers, fighters and freighters, the use of nothing but the civilian line as everyone and their dog despises us, with the exception of four factions who rate nothing higher than neutral. The Xeno ID suggests we should simply destroy you for existing, yet we choose to add our own restriction that suggests, heaven forbid, that we try a little RP before we resort to the shooting match. Oh and neglecting the fact that the ID itself costs a quarter as much as any VHF it's equipped on.

We've been doing this for quite sometime now and this is the first time it's come to the forums. Seems you are the only advocate of us dropping our RP in favour of PvP.

As for making it admin issued, that's plainly a little ridiculous, the Xeno faction is one innately linked to Liberty Xenos cause a ruckus and make everyone's head hurt a little, they have a goal and a purpose. They rpesent an awful lot of RP for someone to explore, and the amount of folks keeping an eye on us to ensure we do not stray too far from the path of solid RP, is quite frankly astonishing. We are regulated, not only by ourselves but also by the good folks that pass thorugh or play in Liberty.

I fully intend to kep demanding cargo, until an Admin rescinds the original permission.

You are complaining that it's unfair to see more than 3 Xenos at any one time? I'll be blunt and suggest that what you don't like is you having to deal with Xenos and being asked to lose the cargo one way or another. 3+ xenos at any one time is considered a huge day for us. Means interdiction isn't so boring. The whole point of this game is interaction. Being able to interact with ones faction mates is a really big part of that.

[Image: Del1.png]
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
Reply  


Messages In This Thread
Heading the trader off at the pass. - by Dusty Lens - 06-19-2008, 07:40 AM
Heading the trader off at the pass. - by Thexare - 06-19-2008, 08:08 AM
Heading the trader off at the pass. - by Dusty Lens - 06-19-2008, 08:16 AM
Heading the trader off at the pass. - by Jinx - 06-19-2008, 08:38 AM
Heading the trader off at the pass. - by beander2 - 06-19-2008, 02:08 PM
Heading the trader off at the pass. - by Capt. Henry Morgan - 06-19-2008, 02:24 PM
Heading the trader off at the pass. - by bluntpencil2001 - 06-19-2008, 02:46 PM
Heading the trader off at the pass. - by Jamez - 06-19-2008, 03:20 PM
Heading the trader off at the pass. - by deepak - 06-19-2008, 03:52 PM
Heading the trader off at the pass. - by Kuraine - 06-19-2008, 04:03 PM
Heading the trader off at the pass. - by Dusty Lens - 06-19-2008, 04:15 PM
Heading the trader off at the pass. - by Xoria - 06-19-2008, 05:31 PM
Heading the trader off at the pass. - by Exsiled_one - 06-19-2008, 06:11 PM
Heading the trader off at the pass. - by Slainte - 06-19-2008, 06:30 PM
Heading the trader off at the pass. - by CCI45-px/Probe149 - 06-19-2008, 06:30 PM
Heading the trader off at the pass. - by Reverend Del - 06-19-2008, 06:42 PM
Heading the trader off at the pass. - by Vero - 06-19-2008, 06:47 PM
Heading the trader off at the pass. - by Exsiled_one - 06-19-2008, 06:54 PM
Heading the trader off at the pass. - by Dusty Lens - 06-19-2008, 07:25 PM
Heading the trader off at the pass. - by cabinn - 06-20-2008, 05:55 AM
Heading the trader off at the pass. - by Trade_Monster - 06-20-2008, 06:24 AM
Heading the trader off at the pass. - by Dusty Lens - 06-20-2008, 06:47 AM
Heading the trader off at the pass. - by Trade_Monster - 06-20-2008, 07:03 AM
Heading the trader off at the pass. - by Reverend Del - 06-20-2008, 07:35 AM
Heading the trader off at the pass. - by Trade_Monster - 06-20-2008, 08:03 AM
Heading the trader off at the pass. - by Trade_Monster - 06-20-2008, 08:07 AM
Heading the trader off at the pass. - by Jinx - 06-20-2008, 08:54 AM
Heading the trader off at the pass. - by inquest - 06-20-2008, 09:05 AM
Heading the trader off at the pass. - by Reverend Del - 06-20-2008, 09:53 AM
Heading the trader off at the pass. - by Robert.Fitzgerald - 06-21-2008, 09:29 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode