Quote:Alternately users can be productive and on topic, while unproductive and off-topic people get formal moderation warnings.
Excuse me, but what indeed productive can be expected from PoBs threads?
All possible solutions without plugin rewritting were already posted times and times.
Rule ducttaping of bad mechanics will just cause another abuses(even not intentional), and its clear to anybody who played here.
One of major problem what i see currently - PoBs sink players time and not money. That why people so concerned about their pobs destruction, because for builder its not as disposable as should be. Base owner harmed in way of spent time in boring gameplay (same for siegers,they just waste alot lesser time, still waste tho). Base founding and modules construction should be organised through single high-cost (200-500+ mil (whatever current ingame inflation)) commodities. Except WP, solutions for which should be treated in other ways (one of them was already suggested - remove WP).
Whoever did mechanics as time sink instead of credits sink - BDSM fetishist. If builders wont invest days of their time with hauling boring and bad placed commodities, just to place stupid space containers, they wont take it so close to heart. There obviously plenty of other issues, but that one which can be solved by configs.
Again, builders should waste their time trading at major routes, or doing missions, or mining ores for others and distributing through pobs. Not hauling priceless garbagge through empty space.