My standpoint on besieging POBs is that the party in question should have to produce around the same amount of roleplay to attack the POB, as the POB has generated itself. Instead of just flying up to POB being like "Hey gang we don't like this, lets blow it up" in an in-depth manner on the forum.
Another way to do it is if instead of besieging the POB at any time after 24 hours, both sides would have to decided on when to make a battle between defending and attacking forces, if defenders win, obviously the attackers aren't going to be besieging as they're dead, and if the attackers win they can then start besieging the POB.
Edit: Haha english spelling and wording big bad so fixed.