This change, actually, provides a chance to make the IDs of the Order and the Core as two anti-alien factions to matter more. Perhaps, they should be capable of "bypassing" identifying Wild players by tags or something to reflect their advanced specialised software/hardware for detecting aliens.
It can also be applied to the house intelligence factions to make the ID more distinct from the navy, in two ways, actually.
to allow the intelligence to use multiple IDs too to "spy".
to allow the intelligence to detect foreign intelligence and wild by tags to reflect their intelligence/coutnerintelligence profile, like databases on the local ships, persons, etc.
If Wild ID is left like that with no counters, that is a huge hit against the RP immersion - aliens are among us after 27 ago there was a huge conflict against them and the proper House agencies know of the possibility of infestation, yet they cannot counter it in any way. Seems a bit unfair to me.