switching to sci-data as currency/main resource for pob crafting would just increase its price to match current system(supply - demand), we're just going in circle here..
they want a transfer of money from old players who horde a lot of money's to active players, this is their alternative to a character wipe
what we need to do is propose a money sink system to deal with this, after recipes for codenames are nerfed
easiest solutions that comes to my mind are death fees for traders (for combat ships can be done through ammo, you did that already) and maybe a monthly tax in percentage for amounts above 50 mils ?(can be avoided, probably useless)