(05-22-2025, 01:27 AM)EisenSeele Wrote: Might be cool to have survey modules be used to deploy POB produced persistent and destructible jump beacons that sit in space like mining containers - and act like a matrix for anyone to jump to directly from up to 4 systems away or so. Matrixing to a player ship should be the absolute best case with a 5 system jump distance, so a passive thing should not be better than that.
Ooo, I like this concept.
Would be interesting if Police IDs could be notified via TLAGSNET if a jump beacon is deployed in House Space, and the responsible individual behind it.
Alternatively (or perhaps in addition to?), a destructible jump beacon could tell you which player deployed it, when targeted and infocard checked.
Althouugh... There's an argument to be made against name-labeling jump beacons. Namely, that it potentially discourages player encounters within house space.
In any case, it would give locals a reason to patrol for and dismantle unauthorized beacons (or even take advantage of them), while encouraging their defense in the case of pre-authorized beacons!
The Gaelic Wyvern Inn
If you've interacted with us recently, please consider checking out our in-character Public Guest Reviews thread!