Other than that, nice, you've obviously been working on this a long time!
Looks good!
Fixed
' Wrote://I dont see this becoming official, we've got several zoner factions already as far as I know (however inactive they are). This also seems more like a trader faction than a zoner faction. I spoke with darkmoor (you, maybe?) in-game about this... but it seems to me that the aim is to use the zoner ID on traders for supposed 'nuetrality' and on combat characters so they can have access to capships. No pirate out there is in anything larger than a gunboat, I dont see why it would hurt this group to use generic trader and military ID's.
Aye, I said that. Although the history needs some work, the idea is that we did originate from the Zoners, and it's not so much for their cap ships, but also their fighters. TBH, Zoners make the best and most awesome looking ships, although how they look is often not the basis for which to use. And as I have stated repeatedly, both in game and in the above, we are NOT neutral. The ID does not say neutral, although some may find the tag misleading. However, that should not stop any pirates worth their salt.
' Wrote:Personally I think Bounty Hunter ships should be out of the question. Why would they sell their ships (which they could be giving to their members) to an organisation which does their job for them? The Bounty Hunters Guild doesn't want to wipe out piracy, otherwise there wouldn't be any business for them. That brings them into conflict with the ideals this faction has.
Elsewhere on the shiplist you should include the Eagle, which probably would be a staple for a civilian organisation. House equipment should not be included, for example the RM can't produce enough Wraths for all of their pilots (it's in the infocard iirc) so why should they give/sell them to the ATA? Civilian/Zoner gear only, I'd say.
Plus, I don't see why there are such strong relations with Liberty. Why not any of the other houses, or preferably none of them (considering Zoners generally dislike the rules of the Houses). Also, the Houses probably wouldn't like a "Zoner" fleet coming through their territory.
Needs some refining, yes.
The plan with house ships was that we request, in RP, a commission for the ship in question right here on the forums, but as you said there should be very few. I guess I should have noted that somewhere, I'll fix that when I have time.
Eagles are a little overrused, but it's a good idea, thanks for pointing at it.
Liberty are by far the most lawful military oriented faction in the game and have the most issues with organized crime by fair, especially during dead shifts, however if we are available we will assist other lawfuls when they request.