You asked for me to look over this, so here I am. >_>
Everything looks pretty good! I'd advise against anything over a GB though. "Armed" traders or not, that's going to take a lot of haggling to be allowed since you'll be using the FL ID soon. Gunboats will be fine for a primarily trade oriented group anyways.
Also, cosmetic, but change the "Fighters" division to Security, Escort, Defense, etc.