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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Mine Layers

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Mine Layers
Offline guitarguy
11-03-2008, 02:05 AM,
#9
Member
Posts: 429
Threads: 30
Joined: Nov 2008

You have some good points about RP and player creativity with minefields, and I agree with you when you said
"It is every person's responsibility to ensure their own ship safety. If you fly into a minefield its your own repair bill. Figure out ways of countering those minefields." However, I don't think it would be fun to undock with a base or jump gate and have a minefield 1/4K away from you or have one or two of the three entrances to the Nomad worlds blocked. Again, as long as they're not abused, minefields could offer a cool new element to Discovery.

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Messages In This Thread
Mine Layers - by X-Lancer - 10-23-2008, 03:23 AM
Mine Layers - by Tenacity - 10-23-2008, 03:32 AM
Mine Layers - by Emon - 10-23-2008, 03:33 AM
Mine Layers - by MrCynical - 10-24-2008, 07:58 PM
Mine Layers - by Zero755 - 10-24-2008, 08:16 PM
Mine Layers - by Camtheman Of Freelancer4Ever - 10-24-2008, 08:34 PM
Mine Layers - by guitarguy - 11-02-2008, 04:04 PM
Mine Layers - by chovynz - 11-02-2008, 08:34 PM
Mine Layers - by guitarguy - 11-03-2008, 02:05 AM
Mine Layers - by Camtheman Of Freelancer4Ever - 11-03-2008, 04:39 AM
Mine Layers - by Jihadjoe - 11-03-2008, 02:20 PM
Mine Layers - by Capt. Henry Morgan - 11-03-2008, 02:38 PM
Mine Layers - by bluntpencil2001 - 11-03-2008, 02:41 PM
Mine Layers - by Akumabito - 11-03-2008, 07:11 PM
Mine Layers - by chovynz - 11-03-2008, 11:48 PM
Mine Layers - by Akumabito - 11-04-2008, 12:14 AM
Mine Layers - by bluntpencil2001 - 11-04-2008, 01:30 AM

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