In the very first thread (linked in first post here) where MajkP asked if we should up the number of slots, the majority of players said "yes as long as it's stable/without lag".
Now it seems that while most agree that it's not without server-caused lag at times, they are still fine with it. So opinions change.
' Wrote:Just save your large scale or planned fights for off peak moments.
I'm not talking about fights with 10+ players, my "lag examples" were fights between max 4 people.
Ok another guestions: [color=#FF0000]Should there be some auto-kick based on ping/lag?
If so what value should it be set on?
I don't think that a value of 600ms ping and over 60% lag would really "hurt roleplay". As if you have so much lag or so high ping just writing in system chat can take like 3 seconds before the message comes up. No to mention any kind of interaction.
Igiss says: Martin, you give them a finger, they bite off your arm.