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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Researcher id
Offline tazuras
03-24-2009, 11:10 PM, (This post was last modified: 03-25-2009, 01:29 AM by tazuras.)
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Posts: 2,179
Threads: 69
Joined: Feb 2008

I can see some reasoning behind this. I was actually planning on making a terraforming researcher (I actually already have him and he uses a civilian ID) but now I realize I cant do this because because the ID wont allow me to carry the materials necessary for terraforming research (atmospheric gasses, terraforming gas, water, mining equipment, etc). I have to agree that researchers should be allowed to carry any cargo (ID-wise) but that any cargo not already listed on the ID can't take up more than x cargo spaces or more than x percent of their hold to prevent powertraders exploiting the researcher ID.

[Image: l2gnAQh.png]
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Messages In This Thread
Researcher id - by Fenikss74 - 03-24-2009, 07:37 PM
Researcher id - by tazuras - 03-24-2009, 11:10 PM
Researcher id - by AdamantineFist - 03-25-2009, 01:24 AM
Researcher id - by MacAulay - 03-25-2009, 05:10 PM
Researcher id - by tazuras - 03-25-2009, 05:26 PM
Researcher id - by Fenikss74 - 03-25-2009, 06:15 PM
Researcher id - by Hawkwings - 03-25-2009, 08:12 PM
Researcher id - by MacAulay - 03-25-2009, 09:22 PM
Researcher id - by MacAulay - 03-25-2009, 09:27 PM
Researcher id - by Silmathien - 08-22-2009, 04:46 AM
Researcher id - by reavengitair - 08-22-2009, 05:49 AM
Researcher id - by Elsdragon - 08-22-2009, 05:56 AM
Researcher id - by reavengitair - 08-22-2009, 06:09 AM
Researcher id - by Silmathien - 08-22-2009, 06:19 AM
Researcher id - by reavengitair - 08-22-2009, 06:20 AM
Researcher id - by Elsdragon - 08-22-2009, 06:22 AM
Researcher id - by reavengitair - 08-22-2009, 06:27 AM
Researcher id - by Canadianguy - 08-22-2009, 10:04 PM

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