Anyone remembers the Tie Fighter Mag Pulse torpedo from Tie Fighter Defender of the Empire pack?
Basicly, disables all weapons and controls for a small period, that would be an interesting weapon I guess. Only an idea.
Also, another weapon makes your nav comp mad and makes your ship move without your will at random would be interesting too.
Just some ideas.
We can also have an artillery type of ship / weapon. I am not talking about putting HM on BS. Making the ship FULL artillery. Like an artillery.
It has to be protected SERIOUSLY due to low hull and shield cap and it has a SERIOUS damage capacity and a very high range (like 4K or 3 K maybe)
I also think of spread mines for escaping ships. Like the callitrops (I hope i wrote this correct) that ninjas use when running away. Spreading several projectiles behind, like 10-20, all exploding at 200 - 300 m distance, making the pursuer to break off and re engage, giving the escaping ship time to get away. Good smuggler "solution" perhaps.
Also, not a weapon but can be a weapon slot item. Putting a "device" to the torpedo or mine mount, giving ship some extra speed for a brief moment of time, while in return, uses the energy of weapons and shields. Like a boost device or something.