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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Possible new tech?

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Possible new tech?
Offline kikatsu
04-06-2009, 10:26 PM,
#1
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

Idea One: 'Cargo Security Compromised'

Simply a warning light that would come on (Like the radiation detector) when your ship gets scanned by another player.

In some other games, the ship has a detector built in, allowing you to know when curious pilots start up their cargo scanners. And I am sure that someone can piece together the ship AI voice bits to say something relevent when it happens (if any of this is possible).



Idea Two: 'Emergancy Power Allocation'

A set of hotkeys will allow you to transfer power between ship systems- Thursters, Shields, Powerplant.

Activating the EPA would use 80% of the donor system's power, and restore 20% (maybe 10%) power to the target system. Can only be used when the donor system is at 100% power.... to avoid abuse/ use in place of shield batteries

Example- In a fight your guns need a desperate boost in power, activate the [EPA: Thruster-> Power Plant]

Thruster power falls to 20% and your gun power goes up


Again, just ideas. No idea if they are even possible coding wise
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Messages In This Thread
Possible new tech? - by kikatsu - 04-06-2009, 10:26 PM
Possible new tech? - by Monk - 04-06-2009, 11:08 PM
Possible new tech? - by Dab - 04-06-2009, 11:12 PM
Possible new tech? - by tazuras - 04-07-2009, 01:05 AM
Possible new tech? - by Linkus - 04-07-2009, 01:18 AM
Possible new tech? - by tansytansey - 04-07-2009, 06:33 AM
Possible new tech? - by Linkero - 04-07-2009, 06:42 AM
Possible new tech? - by Tidomann - 04-07-2009, 06:06 PM
Possible new tech? - by johnpeter - 04-07-2009, 06:33 PM
Possible new tech? - by MrHeadphones - 04-07-2009, 08:17 PM

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