after I've been here for a while I've noticed that the way roleplay
is handled on this server would need some changes to the serverrules
to make it more fun and also more clear to all players, old and in
particular the new ones.
In the near past there have been many problems with missunderstanding
of the roleplay just because many players (mostly new ones) have no real
idea what to act like, and this caused a lot of problems like all of you
know.
Therefor I would like to suggest the following.
1. A player can join at maximum 2 clans (1 faction) with his chars
I suppose this would be very good for the roleplay on the server because
the player can/must identify with his char and will act more like the
chars reputation/orientation demands it.
When a player is in too many different clans these chars demand a different
behaviour in roleplay, but in practice this doesn't work cause he can't
get deep enough in the chars role to really live/play it.
[color=#FFCC00]2. All chars that want to participate in roleplay, when not yet in a clan/faction
do need a tag to identify their position, cause scanning for the ID often is not
posible and/or ID and Tag just don't match and/or just don't show the chars real
orientation.
Therfor I'd suggest the following tags for players without clan/faction allignment.
also allowed should be faction tags like (for example):
[IMG] = independent miners guild
[DSE] = deep space engeneering
[IC} = interpsace commerce
[COR] = corsairs
[OUT] = outcasts
and so on.
The orientation tag should be at last postion in the chars name like:
antonio.banderas_[X] / if he's a pirate
The npc faction tag should be in front of the name like:
[OUT]_antonio.banderas_[X] / if he's an outcast alligned pirate
When a char joins a faction/clan this ain't neccessary anymore, cause then
the clans/faction discription will tell their position in roleplay.
I've been admin on some servers for quite a while, and there this system
worked very well, cause you can see at first sight what role the player
is in and you know how to treat him without scanning for the ID, cause
like I said, the chars actual factions-allignement often doesn't show his
real position in the roleplay, cause the alligments can and do chance pretty
often depending on the players actions.
3. All non tagged players should be treated as if they were not there, because this
would show that this char isn't in RP yet.
After about 4 weeks (maximum) every char should be tagged with a tag that shows the chars
orientation since this is a roleplay server.
Players that don't want to participate in RP should start a new life on one of the other servers
that don't care too much about RP, there are quite enough available.
Pretty easy and it works.
Think about it and give Discovery a chance to find back to a superb roleplay
experience.
Before anyone answers, READ IT TWICE & THINK TWICE, there are already too many senseless
and unthought answers to most threads;)
Yours
Max Fernandez
PS: I know this will need a playerwipe or lots of work for the admins
renaming chars, but isn't that worth it ?!