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AI against VI

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AI against VI
Offline Exile
06-05-2009, 02:45 PM,
#1
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

Ever since the Harvesters began to do their thing, I've seen quite alot of people roleplaying as a machine. Sometimes with Virtual intellegence, and sometimes with Artificial intellegence. Now, the concept itself is a pretty cool thing, but my concern is that people don't quite know how an AI or a VI differ. I had to explain to several people on several occasions that an AI would 'be just like a normal person', not making noises such as Bleep blop or Err! But instead talk like a 'normal' Human being.

Now, when you go to Wikipedia and search for 'Artificial Intellegence', it gives you something different.

Quote:
Artificial Intelligence (AI) is the intelligence of machines and the branch of computer science which aims to create it. Major AI textbooks define the field as "the study and design of intelligent agents,"[1] where an intelligent agent is a system that perceives its environment and takes actions which maximize its chances of success.[2] John McCarthy, who coined the term in 1956,[3] defines it as "the science and engineering of making intelligent machines."[4]

The field was founded on the claim that a central property of human beings, intelligence—the sapience of Homo sapiens—can be so precisely described that it can be simulated by a machine.[5] This raises philosophical issues about the nature of the mind and limits of scientific hubris, issues which have been addressed by myth, fiction and philosophy since antiquity.[6] Artificial intelligence has been the subject of breathtaking optimism,[7] has suffered stunning setbacks[8] and, today, has become an essential part of the technology industry, providing the heavy lifting for many of the most difficult problems in computer science.[9]

AI research is highly technical and specialized, so much so that some critics decry the "fragmentation" of the field.[10] Subfields of AI are organized around particular problems, the application of particular tools and around longstanding theoretical differences of opinion. The central problems of AI include such traits as reasoning, knowledge, planning, learning, communication, perception and the ability to move and manipulate objects.[11] General intelligence (or "strong AI") is still a long term goal of (some) research.[12]

Basicly, Wiki says that AI's are just like VI's, programmed to execute certain tasks and nothing else. Right?

So, my question is; What then -is- the actual difference between Artificial and Virtual intellegence, and how would it affect Discovery roleplay if one decided to roleplay as an AI or VI?


[Image: harlequincopy.png]
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Messages In This Thread
AI against VI - by Exile - 06-05-2009, 02:45 PM
AI against VI - by Dusty Lens - 06-05-2009, 03:01 PM
AI against VI - by .:Mongoose:. - 06-05-2009, 03:49 PM
AI against VI - by darthbeck - 06-05-2009, 03:54 PM
AI against VI - by pchwang - 06-05-2009, 04:17 PM
AI against VI - by Montezuma/Kukulcan - 06-05-2009, 04:21 PM
AI against VI - by eodas2 - 06-05-2009, 04:55 PM
AI against VI - by Fletcher - 06-05-2009, 05:11 PM
AI against VI - by Primus Avatar - 06-05-2009, 06:53 PM
AI against VI - by batman009 - 06-07-2009, 11:14 AM
AI against VI - by Eppy - 06-07-2009, 11:23 AM
AI against VI - by Seth Karlo - 06-07-2009, 11:39 AM
AI against VI - by Primus Avatar - 06-07-2009, 07:45 PM
AI against VI - by Sarawr!? - 06-07-2009, 08:23 PM
AI against VI - by Magoo! - 06-07-2009, 08:29 PM
AI against VI - by chovynz - 06-08-2009, 06:39 AM

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