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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Just an idea

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Just an idea
Offline endlessvoid
02-14-2007, 05:41 PM,
#6
Member
Posts: 98
Threads: 13
Joined: Jan 2007

Firestalkers (Class 9) and Sidewinders (Class 10) are very good for dodgy fighters. Cannonballs (Class 9) are nice against Gunboats, and Sunslayers torpedoes can kill pretty much any capital ship with a few hits. Shame that possessing mutltiple missile launchers of the same type doesn't increase the number of missiles you can hold, since its capped at 70.:(

However, I have a question concerning the Paralizer, if you look closelly on it's description, you can read that frequent hits with it can disable a ship's engine and power. Anyone has seen this? If so, for how long does it "Paralizes" the foe ship? Does it works with Capital Ships?

"Cardamine! Cardamine! Everybody Wants CARDAMINE!"
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Messages In This Thread
Just an idea - by afoofis - 02-13-2007, 10:02 PM
Just an idea - by pchwang - 02-14-2007, 12:31 AM
Just an idea - by afoofis - 02-14-2007, 09:59 AM
Just an idea - by pchwang - 02-14-2007, 03:51 PM
Just an idea - by Nightfall - 02-14-2007, 05:12 PM
Just an idea - by endlessvoid - 02-14-2007, 05:41 PM
Just an idea - by pchwang - 02-14-2007, 06:03 PM
Just an idea - by Koolmo - 02-15-2007, 12:18 AM
Just an idea - by afoofis - 02-15-2007, 12:19 AM
Just an idea - by Koolmo - 02-15-2007, 12:24 AM
Just an idea - by afoofis - 02-15-2007, 12:40 AM

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