' Wrote:You need Milkshape + CMP importer for that. You can find both in Frozens hitbox help package here: http://discoverygc.com/forums/index.php?sh...=30770&st=1
It might take a little bit of exploring to find which file the shipyard module is. Milkshape will be able to export to a format readable by 3dsmax, but honestly, since you need to export your file to Milkshape to convert it to CMP anyway, you might as well build it first and scale it later.
Good point. (I usually just make the models and pass them to others to do the conversion work. (the DoW BFG Mod, SoaSE BFG Mod etc.))
EDIT: and thanks for the link.
In the darkening lights of Sirius space even the dead need a voice, even the dead need respect. And more importantly, the dead need to be taken home: Undertaker, Steward of the ++Tombship++
'Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it. '
"In a society that has abolished all adventure, the only adventure left is to abolish that society."