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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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What determines if cargo is dropped or not?

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What determines if cargo is dropped or not?
Offline Agran Harper
08-27-2009, 01:36 PM,
#20
Member
Posts: 60
Threads: 3
Joined: Aug 2009

Quote:In real life you don't get pirated as much. I get pirated once every 3 or 4 runs on average, IRL if you get pirated once in your lifetime its already... unlucky.
You don't seem to realize, that it is very much exactly THIS reality, that your character lives in. In THIS reality on the server, from the eyes of the character, piracy is a frequent sight, and the dangers in open space are more numerous that accidents in the household. This comes along with the fact, that this server is an RP server. Roleplaying always has to do something with imagination, always has to be bound to rules that were created (look at any Pen&Paper RPG) thus it never can be as "real" as the reality we live in ourselfs. On a live-action roleplay with said special weaponry, you imagine these weapons and armor to be real. You imagine the damage you receive to be real and lethal. You imagine in Freelancer that the sizes are the way they are.
Sirius is reality for the character you created, and you play a human, and a human only has one life by default.

The wiki said;
Quote:If you get caught by pirates and are begging for your life, it helps to have some consistent RP reason to live. Often, good role playing will get you out of trouble and as I said before, good role players respect good role players, not rules mongers who scream that they're going to report everyone to the Admins.

Also I've read something in one of the "must read" postings, that surviving the explosion of your ship in the escape pod should be player accordingly. You are in shock, and you are in a state of "phew, that was way too close". I just can't find the section on the fly now.

To hunt the prey is life,
to lose the prey is death,
to hunt the loss is insane...
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Messages In This Thread
What determines if cargo is dropped or not? - by silverleaf - 08-26-2009, 10:42 PM
What determines if cargo is dropped or not? - by atlantis2112 - 08-26-2009, 11:40 PM
What determines if cargo is dropped or not? - by silverleaf - 08-26-2009, 11:42 PM
What determines if cargo is dropped or not? - by Death.RunningVerminator - 08-26-2009, 11:50 PM
What determines if cargo is dropped or not? - by Horon - 08-27-2009, 12:51 AM
What determines if cargo is dropped or not? - by silverleaf - 08-27-2009, 01:19 AM
What determines if cargo is dropped or not? - by kikatsu - 08-27-2009, 01:22 AM
What determines if cargo is dropped or not? - by Xareck - 08-27-2009, 01:49 AM
What determines if cargo is dropped or not? - by cobraSting - 08-27-2009, 01:53 AM
What determines if cargo is dropped or not? - by Hundra - 08-27-2009, 02:06 AM
What determines if cargo is dropped or not? - by Jongleur - 08-27-2009, 02:37 AM
What determines if cargo is dropped or not? - by Hundra - 08-27-2009, 04:00 AM
What determines if cargo is dropped or not? - by tansytansey - 08-27-2009, 05:24 AM
What determines if cargo is dropped or not? - by silverleaf - 08-27-2009, 07:27 AM
What determines if cargo is dropped or not? - by tansytansey - 08-27-2009, 07:56 AM
What determines if cargo is dropped or not? - by Silmathien - 08-27-2009, 08:00 AM
What determines if cargo is dropped or not? - by Birdtalon - 08-27-2009, 08:51 AM
What determines if cargo is dropped or not? - by MarvinCZ - 08-27-2009, 12:06 PM
What determines if cargo is dropped or not? - by silverleaf - 08-27-2009, 01:11 PM
What determines if cargo is dropped or not? - by Agran Harper - 08-27-2009, 01:36 PM

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