@ Tenacity (again): there should only be a couple of them flying around in the first place. and liberty is full of indies that would be glad to run around with a carrier just cause they feel special. Order people are either on or their not, so again all kinds of potential support there.
the osiris was going full bore against the OLC only thing to the osiris's disadvantage was the 4 solaris on the a** end of the ship, the LC out maneuvered it and shot from a distance to have enough reaction time to dodge the osiris;s HM. believe me it can be done, and since the OLC has a thruster the osiris can not possibly keep up so the OLC can effectively keep away. Any way back on topic here.
why do you need a high person cap to make the carrier work. as i stated in the first lil bit there, you can use what is around you, hire people. mercs, FL, other indies of the same faction. whatever.
and it doesnt matter how you put it. the carrier in no way should be able to take out anything bigger than a GB with that kind of ease. in space or not. the carrier is a specified role ship that is to sit back and defend agains smaller ships while the other. not a super uber beast warship of doom that reigns down 16 guns of flaming hell on everything.
and just because your guns and power are nerfed doesnt mean you will die from NPC's you still have a ton of armor and shields, and if the carrier class guns are more specialized for GB and fighter killing, you can whack them easier anyway.