• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 498 499 500 501 502 … 779 Next »
Making a Xeno

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,792,875 / 2,500,000
LSF Arms Shipments - 205,090 / 2,000,000
LSF Munition Shipments - 155,431 / 2,000,000
Pirate Black Market Shipments - 568,570 / 1,000,000
Dragon Bounties - 16 / 10,000
KOI Bounties - 52 / 10,000
LSF Bounties - 37 / 10,000
Samura Bounties - 5 / 10,000

Latest activity

Making a Xeno
Offline Dusty Lens
09-08-2009, 06:57 AM,
#10
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

The rep ninja isn't persistent, afaik, so if you adjust a rep following mounting it will not "reset" thereafter.

Xeno reps are very very difficult to maintain. I don't think I've ever had one that survived past the repping process. Even then I tended to end up in some very strange situations. Sometimes the navy will be neutral to you, sometimes the local unlawfuls will, almost always you'll end up full green to the IMG/Order and even Corsairs.

While it's tricky to balance out killing NPCs, if not tiresome, generally just try to do your best to ensure that the local situation is as it should be. Typically if the navy is angry at you in Liberty you'll have few complaints, the unlawful NPCs are of such low level that there's not much harm in not having them shoot at you right off the bat.
Reply  


Messages In This Thread
Making a Xeno - by looqas - 09-06-2009, 12:55 PM
Making a Xeno - by agentmike - 09-06-2009, 01:16 PM
Making a Xeno - by Weedalot - 09-06-2009, 01:17 PM
Making a Xeno - by looqas - 09-06-2009, 01:18 PM
Making a Xeno - by agentmike - 09-06-2009, 01:22 PM
Making a Xeno - by looqas - 09-06-2009, 01:26 PM
Making a Xeno - by tansytansey - 09-06-2009, 01:28 PM
Making a Xeno - by agentmike - 09-06-2009, 01:33 PM
Making a Xeno - by looqas - 09-08-2009, 06:50 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 06:57 AM
Making a Xeno - by Rudo - 09-08-2009, 07:07 AM
Making a Xeno - by looqas - 09-08-2009, 07:14 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:15 AM
Making a Xeno - by looqas - 09-08-2009, 07:22 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:25 AM
Making a Xeno - by looqas - 09-08-2009, 07:33 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:43 AM
Making a Xeno - by looqas - 09-08-2009, 08:05 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode