• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 498 499 500 501 502 … 779 Next »
Making a Xeno

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 1,770,150 / 2,000,000
LSF Arms Shipments - 205,090 / 2,000,000
LSF Munition Shipments - 146,831 / 2,000,000
Pirate Black Market Shipments - 546,970 / 1,000,000
Dragon Bounties - 16 / 10,000
KOI Bounties - 52 / 10,000
LSF Bounties - 37 / 10,000
Samura Bounties - 5 / 10,000

Latest activity

Making a Xeno
Offline looqas
09-08-2009, 07:14 AM, (This post was last modified: 09-08-2009, 07:17 AM by looqas.)
#12
Member
Posts: 1,830
Threads: 170
Joined: Feb 2008

Thanks for the reply Dusty. I'll just focus on making the local rep (NAVY/Police & Lib unlawfuls ) be as straight as I can be.

One way to send a clear signal would be of course to apply for XA, but there's a reason I'm hesitant. And no, it's not what you think it is.

It's just that I'd like to keep at least one char anonymous so me dying/messing up a lot does not smudge the faction :rolleyes:But I like the overwhelming odds the Xenos usually have to face. You are drawing a crowd taking shots at you. It just makes you feel special to be in the center of everybody's the attention. But the brief tussels I've had as a xeno are pretty edifying. It surely develops your tactical skills about faing multiple opponents and when it's time to cut your losses and run.

And another reason why I, at least for now, am not applying for XA is that it actually gives me time more to play the char than take care of the auxiliary duties like reporting etc.

But we'll see.

Any helpful tips about Xeno RP and being a Xeno are welcome.

Flying under radar.
  Reply  


Messages In This Thread
Making a Xeno - by looqas - 09-06-2009, 12:55 PM
Making a Xeno - by agentmike - 09-06-2009, 01:16 PM
Making a Xeno - by Weedalot - 09-06-2009, 01:17 PM
Making a Xeno - by looqas - 09-06-2009, 01:18 PM
Making a Xeno - by agentmike - 09-06-2009, 01:22 PM
Making a Xeno - by looqas - 09-06-2009, 01:26 PM
Making a Xeno - by tansytansey - 09-06-2009, 01:28 PM
Making a Xeno - by agentmike - 09-06-2009, 01:33 PM
Making a Xeno - by looqas - 09-08-2009, 06:50 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 06:57 AM
Making a Xeno - by Rudo - 09-08-2009, 07:07 AM
Making a Xeno - by looqas - 09-08-2009, 07:14 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:15 AM
Making a Xeno - by looqas - 09-08-2009, 07:22 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:25 AM
Making a Xeno - by looqas - 09-08-2009, 07:33 AM
Making a Xeno - by Dusty Lens - 09-08-2009, 07:43 AM
Making a Xeno - by looqas - 09-08-2009, 08:05 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode