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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Reskined eagles

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Poll: Well, DO you?
You do not have permission to vote in this poll.
Yes, Give THe small terroists some variety
67.65%
23 67.65%
no, let them use What they got.
17.65%
6 17.65%
No, Give them a shipline Instaed!
14.71%
5 14.71%
Total 34 vote(s) 100%
* You voted for this item. [Show Results]

Reskined eagles
Offline Jinx
09-14-2009, 12:02 PM, (This post was last modified: 09-14-2009, 12:03 PM by Jinx.)
#24
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

to put it simple

its weighing up the size ( that is the pure filesize of the mod ) and the beneficial effect of changes.

a secondary issue is that freelancer ( from what i know ) doesn t store or preload skins but uploads them each time they appear in visual range - thats probably why ( on slower systems ) there are miniscule freeze-ups when new ships appear.

the more we customize skins, meshes etc. - the more often the program attempts to reload stuff. - i believe that its client side - but i m not sure there.


primarily - the main issue is to keep the general modsize as small as possible. - that means ... avoiding superlarge .mat files, overly complex and huge .cmp files etc.

a ship consisting of the following files : mesh ( .cmp ), skin ( .mat ), hitbox ( .sur ), cockpit.ini, shiparch.ini entry, goods.ini entry, purchase locations. can blow up to quite a size. ( especially when we re talking about an entire shipline.

maybe all in all its just 500kb ... multiply it by 4 ( light fighter, heavy fighter, VHF, bomber ) and you get another 2mb. - add in other factions that will ask for the same fair treatment ( hence asking for their line, too ) and you might end up with a dozen megabytes.

and then you gotto ask - how much does it benefit the roleplay, the understanding of the faction and the mod in general.

in MOST cases, it benefits the mod. - cause features = fun, no doubt there. but a modsize too large can also scare people away - ( not everyone has a perfect connection and can download the modfile in a few seconds )



edit: it was a lie - i failed to put it "simple"

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Messages In This Thread
Reskined eagles - by Elsdragon - 09-14-2009, 01:24 AM
Reskined eagles - by elgeeko - 09-14-2009, 02:16 AM
Reskined eagles - by Benjamin - 09-14-2009, 02:25 AM
Reskined eagles - by elgeeko - 09-14-2009, 02:32 AM
Reskined eagles - by Lohingren - 09-14-2009, 03:13 AM
Reskined eagles - by tansytansey - 09-14-2009, 10:00 AM
Reskined eagles - by Drake - 09-14-2009, 10:07 AM
Reskined eagles - by reavengitair - 09-14-2009, 10:27 AM
Reskined eagles - by tansytansey - 09-14-2009, 10:31 AM
Reskined eagles - by Turkish - 09-14-2009, 10:36 AM
Reskined eagles - by NerdRage - 09-14-2009, 10:37 AM
Reskined eagles - by Seth Karlo - 09-14-2009, 10:41 AM
Reskined eagles - by tansytansey - 09-14-2009, 10:46 AM
Reskined eagles - by Doom - 09-14-2009, 10:48 AM
Reskined eagles - by tansytansey - 09-14-2009, 10:53 AM
Reskined eagles - by Turkish - 09-14-2009, 10:54 AM
Reskined eagles - by tansytansey - 09-14-2009, 10:56 AM
Reskined eagles - by Turkish - 09-14-2009, 11:00 AM
Reskined eagles - by tansytansey - 09-14-2009, 11:02 AM
Reskined eagles - by reavengitair - 09-14-2009, 11:16 AM
Reskined eagles - by JakeSG - 09-14-2009, 11:23 AM
Reskined eagles - by tansytansey - 09-14-2009, 11:51 AM
Reskined eagles - by Turkish - 09-14-2009, 12:00 PM
Reskined eagles - by Jinx - 09-14-2009, 12:02 PM
Reskined eagles - by Colonel.Tigh - 09-14-2009, 12:15 PM
Reskined eagles - by elgeeko - 09-14-2009, 03:14 PM
Reskined eagles - by Belco - 09-14-2009, 03:36 PM

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