Commander: Everthing looks green. Engine pressure is stable - no warning is being given on the screen
CAPTAIN Sounds good. Pilot, how's the hydraulics?
Pilot1: Everything is between 45-50%, Captain.
Pilot2: Getting same status here.
CAPTAIN: Mhmm, i rather here this kinda of status on battle - haha. Oright, we will sit here on the Orbit of Gran Canaria. Shutdown the engines, for it not to overheat - never know.
Commander: Acknowledge, Captain.
(// Ok, that was a bit of fun)
Well,... while i was taking a walk and thinking of what next to model for Discovery Shipline, I came with an idea about the engines exhaust. Is it possible to 'shut down' the exhaust with a command?- For Example:
/poweroff engine (this one is to shut down the main engine of the ship, or just one engine)
/poweroff engine 1 (this one shuts down one engine out of 'X')
/poweron engine (of course, turns it back on)
/poweron engine 1 (again, turns on one engine out of 'X')
However, when these commands are set, the ship will remain stable - not reacting to move forward/backwards/left/right/up/down. This can happen when the ship engines are 'off'.
In order to move the ship, turn it back on simple.
Nevertheless, the idea is quite - creative for RP purposes - I don't know if the devs can create something like this.
If so, can we have it for the release of 4.86?
REMINDER: I wouldn't like to see this thread locked. If you have nothing else to say, but other than say something 'stupid', leave. I will like to see 'brief' comments that are disagreeable or agreeable and/or supporting this idea for it to be placed onto .86.