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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ship Question

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Ship Question
Offline Eppy
06-11-2007, 04:32 PM, (This post was last modified: 06-11-2007, 04:35 PM by Eppy.)
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Posts: 3,865
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Joined: Apr 2007

Engine Kill is Z. It cuts your engines and lets you fly on inertia alone, so that instead of turning like a fighter in atmosphere, your ship continues in a straight line as your craft turns. Once you've oriented yourself properly, tap thrusters for about half a second, and that will change your direction. It makes you a slightly easier target, but, assuming you learn hown to turn with thrusters, It increases the overall effectiveness in a dogfight, and certainly jacks up the hit/miss ratio. Pulling tighter corners becomes so much easier, and you can literally right-angle-turn, like some nutjob UFO. Be careful, though, it makes missiles even harder to use. I think Verginex has a better explanation posted in his Giude to Discoveery.

My advice-don't cash in your trader. Get your char. into a Large Train (in Newcastle) and use that to fund other Chars.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Messages In This Thread
Ship Question - by me_b_kevin - 06-11-2007, 02:53 PM
Ship Question - by will ritson - 06-11-2007, 03:10 PM
Ship Question - by me_b_kevin - 06-11-2007, 03:42 PM
Ship Question - by Eppy - 06-11-2007, 04:32 PM
Ship Question - by me_b_kevin - 06-11-2007, 04:37 PM
Ship Question - by Eppy - 06-11-2007, 04:42 PM
Ship Question - by me_b_kevin - 06-11-2007, 04:49 PM
Ship Question - by Craines - 06-11-2007, 04:51 PM
Ship Question - by me_b_kevin - 06-11-2007, 04:53 PM
Ship Question - by Qunitinius~Verginix - 06-12-2007, 03:53 AM

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