This is a thread to discuss the various gun types. I believe many already exist in the mod but are unused.
Currently there are not that many options in capships.
Considering how the options might be opened up a bit, I'd like to propose this idea for discussion:
All guns should have similar power usage per second and speed.
Primary turrets, 1.0 refire, long range(~2400m in BS).
Secondary turrets, 2.0 refire, intermediate range(~2000m in BS).
Tertiary turrets, 4.0 refire, short range(~1600m in BS).