I have had an idea for a new weapon class... The Railgun.
Very long range, high speed, and massive armor damage. It's getting through the shields thats the problem. They do virtually no shield damage, so it would be necissary to equip pulse weapons in addition to the Railguns. They have a slow reload time, and the bigger they are the slower they turn. Oh yeah, and fairly large power requirements as well.
They could be "Turret only" weapons (being rather large and requireing more power than most fighters can provide), with the highest being class 10, then next being class 9, class 6, and finaly class 4.
-Class X "Armageddon" Pattern Railgun
(Battleship railgun. High energy requirements, massive armor damage, deadly looking space effect (i.e. Cruiser Forward gun type visual effect, or something like that))
-Class IX "Terminator" Pattern Railgun
(Destroyer/Cruiser/Gunboat railgun. High energy requirements, lots of armor damage, Liberty main gun type visual effect, turns faster than the Class X)
-Class VI "Heavy Deadbolt" Pattern Railgun
(Civialian Heavy railgun. Medium energy requirements, lots of Armor damage, not sure about visual effect, turns faster than Class IX)
-Class IV "Deadbolt" Pattern Railgun
(Civilian Light railgun. Medium energy requirements, Quite a bit of Armor damage, not sure about visual effects, turns as fast as Class VI)
I'd like to give out hard numbers, but i'm not sure what the standards for Freelancer are. If someone could give me a model to compair these to, i'll come up with some numbers and give you something hard to build. Why wont' I build it? I've got the modding skills of a gnat... A gnat with no hands.
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