' Wrote:Well the idea of all this stuff isnt to make things more uber - but to add variety to combat.
I applaud all efforts to this end! Even if it makes more work for the devs - at least they might get a sense of working to add stuff, rather than just tweaking bits and pieces. I think for devs the creative aspect of adding interesting things into the game keeps them going.
So ideas put forward in good faith should be given a go.
Hey Fletch - how do you feel about you and I doing some of our own tweaking with weapons and such? I have mucked around a bit - but I havent found people to test stuff out with in combat.
Making our own weapons? Hmm, its been years since I've delved into the coding of the game, I'd need to refresh myself proper but I could try. Testing things would give me a reason to get back into FL more, could serve me well. Let me know sometime.
' Wrote:Hey Fletcher? I got an example of your capship warheads right here.
Those style of missiles are great, they'd make good visuals and defensive armaments so they could 'arc' away from the crossfire. But no to that much power and speed, torpedoes are slow and cumbersome for a reason, they explode viciously.