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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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System claims...

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Poll: How many systems do you think a faction should be able to control?
You do not have permission to vote in this poll.
None.
12.50%
3 12.50%
1 system. Just a homeworld/base...
45.83%
11 45.83%
The homeworld and all connected systems to it...
4.17%
1 4.17%
2-5 systems
16.67%
4 16.67%
6-10 systems
8.33%
2 8.33%
Unlimited amount of systems... (Power hungry, conquer the universe!!!!!Wink
12.50%
3 12.50%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

System claims...
Offline f2k
01-19-2006, 09:28 AM,
#16
Member
Posts: 120
Threads: 1
Joined: Jul 2005

xit,Jan 18 2006, 11:14 PM Wrote:And why should some players be able to decide, whether or not other players should be restricted to a few select factions to get something called home? ;)

There should be room for us all. Both those that want a place of their own to control, and people who just want to peacefully fly where they want, and others for that matter.
[snapback]10329[/snapback]

I can see your point, but unfortunately these two are exact opposites. You want to tax any player entering your system I want to be left alone. So now what happens? Should you be allowed to tax me, or should I be allowed to pass through your system without incident? Either way, one of us will be unhappy

In the end, I think that FireBirds suggestion makes good sense. Let faction players fight it out, and leave the rest of us alone.


Igiss,Jan 19 2006, 09:27 AM Wrote:I suppose that if characters joined a faction, other characters (level 30 and more) of same account are also involved, especially higher-level traders that are used for earning money. So if Dab knew who you are, I suppose that he had a right to do what he did in this case.
[snapback]10376[/snapback]

Just to play the Devils Advocate. What happens if I have two characters: f2k-trader and f2k-mean_pirate, and I decide to join the Traders Guild? With your suggestion, that would mean that my pirate is now also a part of the Traders Guild and that makes no sense at all!

I agree that players should not be allowed to use a freelance trader to earn money for their faction characters, but forcing all of a players characters into the same faction is just no doable.
But on the other hand, I also understand that it would be impossible to check whether or not a player is using a freelancer trader to earn money for a faction

Hmm, what to do

How about only enforcing this rule for characters with similar reputation? That is, all characters with a lawfull reputation can be in one faction and all characters with a pirate reputation can be in another. No more, no less.
Is this even feasible? Can you make a program that checks this, or would it have to be done manually?

[Image: ugtf2k.png]
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Messages In This Thread
System claims... - by Korrd - 01-16-2006, 06:06 PM
System claims... - by Igiss - 01-16-2006, 06:10 PM
System claims... - by Profile - 01-16-2006, 06:46 PM
System claims... - by f2k - 01-16-2006, 06:56 PM
System claims... - by Dab - 01-16-2006, 07:00 PM
System claims... - by Wolfpack98 - 01-16-2006, 07:51 PM
System claims... - by Firebird - 01-16-2006, 07:57 PM
System claims... - by Sid - 01-18-2006, 06:44 PM
System claims... - by xit - 01-18-2006, 10:14 PM
System claims... - by Dab - 01-18-2006, 10:20 PM
System claims... - by Wolfpack98 - 01-18-2006, 10:51 PM
System claims... - by Dab - 01-18-2006, 11:16 PM
System claims... - by Wolfpack98 - 01-19-2006, 12:40 AM
System claims... - by Virus - 01-19-2006, 01:40 AM
System claims... - by Igiss - 01-19-2006, 08:27 AM
System claims... - by f2k - 01-19-2006, 09:28 AM
System claims... - by Igiss - 01-19-2006, 10:03 AM

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