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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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designing new ships...

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designing new ships...
Offline mohr
09-19-2007, 10:37 PM,
#5
Member
Posts: 219
Threads: 13
Joined: Dec 2006

The final .cmp and .mat files are made in a program called Milkshape. Lancersreactor has all required files to make the .cmp and .mat, they also have tutorials and additional help forums there. I suggest using one of the tutorials first just to get a feel for what needs to be done.

If you already do 3D modeling, see if you can import the model into Milkshape. I do my modeling in Maya and import it into Milkshape. If you do it this way there is usually some trial and error to get the importing/exporting to work properly.

If you first get the modeling to work, the next step is texturing. It can be outsourced to a texturer, such as Yuri Neova, if you have the credits and they are willing. Otherwise you need to either follow the tutorial or teach yourself.

Hope that helps.

Mohr

[Image: discoshipwright1nq2.png]
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Messages In This Thread
designing new ships... - by drauger - 09-19-2007, 09:20 PM
designing new ships... - by Vaporlinx - 09-19-2007, 09:38 PM
designing new ships... - by Helljumper - 09-19-2007, 10:24 PM
designing new ships... - by Eppy - 09-19-2007, 10:35 PM
designing new ships... - by mohr - 09-19-2007, 10:37 PM
designing new ships... - by Tortured_Soul - 09-20-2007, 12:13 AM
designing new ships... - by Virus - 09-20-2007, 02:05 AM

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