I was thinking... rather than roel play discovery RP canon, why do people prefer to:
-PvP in Connecticut
-Role play as Furries
-Role play as 12 year old cartoon characters
-Role play as emo anime catgirls
-Call their ship USS Enterprise
-Call themselves Falling Lollipop and go and annoy people in groups
-Form cliques and conspiracies and go powermongering and destroy their victims
-File rule violation rather than help new people
-Call people lolwhut and try to portrait themselves as supreme beings, rather than help new people get going in the game.
-Doenst really want to make a game that is easily playable for everyone, but prefer to keep a rule system that lets you fly ship 42a in combination with weapon system Avenger666beta, but only if you have been accepted into faction Greensmurf Alpha Omega Ultima, and if you were previously owner of ship 42.17 and have correctly filed the request in forum section "DiscoveryGC>DiscoveryFeelancerRP24/7>DiscoveryRP24/7Applicationsforms" and have remembered that you should talk to people before filing a report but you'll et sanctioned if you threaten sanction undre rule 0.0 which contradicts rle 1.3 yargablayarglalasglaldgasas
The answer to all these questions is:
Because Discovery Freelancer is not very captivating or fascinating or interesting to a lot of people.
It is very bland.
Trent is a boring doormat.
Everything is a 20 times overcooked stereotype, from the bar on Manhattan to the oh so exotic Kusari guy Osu to the <strike>Cylons</strike> Nomads.
We should make Discovery Freelancer Role play more attractive so people will actually like to role play it.