Generally I've done my best to avoid the political game. Generally I've seen them as a masturabatory practice wherein someone assumes control over a sector of the game environment in order to fulfill a proxy purpose which, had it not been assumed by the person in question, would have seen an altogether different series of acts/decisions/outcomes.
Occasionally factional diplomacy feels a tad more natural and organic. Groups like the CR which are somewhat running under their own power have a chance to live and die by the choices they make.
I do feel that I came somewhat close while I was running the IND's policies under operation justification. The attempts to make or break a model of near universal empathy through offer of services provided has a political atmosphere to it, though it less stood as a system of dictating the environment for others so much as enabling others to justify their projects through third person provision.