' Wrote:This is not a discussion thread. You're not going to bitch in this thread with "it's only trial stop whining". This thread is a hypothetical question and should be treated as such. Answer the question, possibly comment on what others lose in a civilised manner. Deviate from this and I'll just ask a mod to lock the thread and nothing will have been achieved.
If the mining mod were to be permanently disabled, what would you lose?
I would lose:
Roger Claymore. His whole role-play is based on pirating miners.
Adam Patterson. His whole role-play is based on defending BMM and fighting against IMG, both mining groups.
Gerald Croft. My BMM Basalt miner. There'd be no point sitting in a barren field shooting rocks without even earning any money.
Roger's Rocs'. This group's key objective is to pirate miners and ore haulers. Without that there's no point in keeping the group active.
So, I ask the question again: If the mining mod were to be permanently disabled, what would you lose?
If the mining mod were to be permanently disabled, what would you gain?
I would gain:
More RP
Less Lolwuts
More RPers
More healthy community
So, I ask the question again: If the mining mod were to be permanently disabled, what would you gain?