As I noted a day or two ago, I'm testing some new software. Here's the latest changes:
* Chat in system is now local by default. If you want to send chat to the whole system, you need to type /s <your message>
* /showinfo and /si is fixed
* .pull is fixed (admin only)
* Mining drops adjusted so that they're higher as the field gets depleted. The drops previously were lower than I intended as the field depleted. They drop rate is higher now but still less than a field that is fully 'recharged'.
To do next:
* Improvements mining in small mining ships
* Ramming damage algorithm fixes
* Lag shield prevention
Last update:
Quote:The server is running a experimental version of software at the moment. Although it has been tested there is a good chance that issues will sliip through and be found when many people are using it - which is what happened.
For the next 24 hours, several flserver commands including /local and /invite (/l and /i) will not work. I'm going to sleep now and try to figure out the problem tomorrow.
Mining is re-enabled but is different to how it was:
- Fields have a finite capacity. If too much ore is mined from a field to quickly, the field gets harder to mine.
- Prices and drop rates have been adjusted.
- Ore goes directly into your cargo hold. You have to shoot rocks with mining lasers or nothing will happen.
- This is not the final arrangement but rather only the test phrase.
Ramming: be careful if you use a small ship to ram a large ship. The small ship will take hull damage.
Proud member of "the most paranoid group of people in the community"