' Wrote:I will like to suggest when a field is depleted that it will take at least 30-45 minutes to fully recharge.
I'd say:
> Field drops fully for some time
> then middle drops for a long time
> then low drops (5-10) for some time until it is spent
> no lower drops (like 1-4 in Dublin now) because this is oorply frustrating AND does not make players migrate to unspent fields because there is ore left!
> Zero drop for 12-24 hours (randomized, so that there is no say when it is back up)
> Then full capacity => new cycle
Advantage: Migration is necessary. And this has positive effects on roleplay because points of focus shift between places and commodities, this trading routes and selling places shift and the whole action becomes dynamic (even in a fixed price system).