• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 698 699 700 701 702 … 779 Next »
about battleship spawming..

Server Time (24h)

Players Online

Active Events - Scoreboard
Kusari Super Alloy Shipments - 281,000 / 2,000,000
LSF Arms Shipments - 48,250 / 2,000,000
LSF Munition Shipments - 54,930 / 2,000,000
Pirate Black Market Shipments - 219,450 / 1,000,000
Dragon Bounties - 5 / 10,000
KOI Bounties - 12 / 10,000
LSF Bounties - 8 / 10,000
Samura Bounties - 2 / 10,000

Latest activity

about battleship spawming..
GlyphStorm
10-28-2007, 07:12 PM,
#15
Unregistered
 

' Wrote:BS should have at least 4 times the current armor, and lower shield like cruiser. Becouse if u compare size of GB and BS ratio is like 10 to 1, but now armor ratio is 5 to 1


And why is that? Armor is ok, imo shield capacity must be increased. If you can't get the shield of a BS down with a bomber and 2 novas on it, it's your fault. I managed to get BS shields with a bomber more than once, and it's not so hard. With 2 well flown bombers, you can murder a battleship, quite easy I might add.


What I would suggest is to slightly increase the speed of the turret fire, slightly increase the damage, and increase the details on it. I mean, if you watch 2 BS fighting, you can clearly see them, but not the shots fired of them, the exception is Corsair Turrets. And also, if you slightly increase the damage, and speed of BS weaps, increase the energy requirements too. I would also suggest the slight increase of power regeneration:)


Glyph
Reply  


Messages In This Thread
about battleship spawming.. - by X-Lancer - 10-27-2007, 09:24 PM
about battleship spawming.. - by Ascendancy - 10-27-2007, 09:27 PM
about battleship spawming.. - by Jinx - 10-27-2007, 09:28 PM
about battleship spawming.. - by X-Lancer - 10-27-2007, 09:30 PM
about battleship spawming.. - by Malaclypse 666 - 10-27-2007, 09:31 PM
about battleship spawming.. - by X-Lancer - 10-27-2007, 09:33 PM
about battleship spawming.. - by Jwnantze - 10-27-2007, 09:36 PM
about battleship spawming.. - by Epholl - 10-27-2007, 10:04 PM
about battleship spawming.. - by Panzer - 10-27-2007, 10:11 PM
about battleship spawming.. - by GlyphStorm - 10-28-2007, 12:17 PM
about battleship spawming.. - by Jinx - 10-28-2007, 12:27 PM
about battleship spawming.. - by bluntpencil2001 - 10-28-2007, 05:39 PM
about battleship spawming.. - by galaktik - 10-28-2007, 05:50 PM
about battleship spawming.. - by Treewyrm - 10-28-2007, 05:54 PM
about battleship spawming.. - by GlyphStorm - 10-28-2007, 07:12 PM
about battleship spawming.. - by Treewyrm - 10-28-2007, 07:18 PM
about battleship spawming.. - by Doom - 10-28-2007, 07:23 PM
about battleship spawming.. - by Jinx - 10-28-2007, 07:24 PM
about battleship spawming.. - by gezza999 - 10-28-2007, 09:45 PM
about battleship spawming.. - by Magoo! - 10-30-2007, 02:02 AM
about battleship spawming.. - by bluntpencil2001 - 11-01-2007, 10:14 PM
about battleship spawming.. - by Dragan - 11-01-2007, 10:33 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode