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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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3-D system map

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3-D system map
Offline Steven_manson
05-27-2011, 03:43 PM,
#3
Member
Posts: 24
Threads: 4
Joined: Nov 2010

Well, it's awesome idea, but...:no:No one has freelancer sources so it's impossible to rewrite game map and make it full-3D; there's a player petition to microsoft to make freelancer sources public (or project lonestar i dont remember), but it may take years for those greedy <strike>bastards</strike> developers to make em so. In this case someone may spent over 9000 hours decompiling freelancer with IDA to c (ofc it's a serious crime). Good luck to ya!:happy:

Another way:
writing directx8 proxy DLL (Say goodbye to ENBseries graphics) which will provide DX8 overlaying window on key pressed and showing 3D system map, dinput.dll proxy to block flight while new map is active to rotate the starspere or whatever, and in this case u need to findout on which offsets depends selecting system and etc while they probably could be dynamic values and adresses. I tried to write custom interface window that shows mining prgress (cargo %) in this way and failed.
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Messages In This Thread
3-D system map - by RockCrystal - 05-27-2011, 12:58 PM
3-D system map - by Pancakes - 05-27-2011, 03:31 PM
3-D system map - by Steven_manson - 05-27-2011, 03:43 PM
3-D system map - by SilentAssassin82 - 05-27-2011, 04:01 PM
3-D system map - by RockCrystal - 05-27-2011, 04:45 PM
3-D system map - by RockCrystal - 06-07-2011, 07:19 AM
3-D system map - by dodike - 06-07-2011, 07:48 PM
3-D system map - by RockCrystal - 06-08-2011, 03:55 AM
3-D system map - by Hone - 06-08-2011, 10:57 AM
3-D system map - by dodike - 06-08-2011, 03:53 PM
3-D system map - by Madvillain - 06-08-2011, 07:58 PM

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