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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: New ingame messaging user commands

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Admin Notice: New ingame messaging user commands
Offline majkp
09-19-2008, 08:46 PM,
#11
Member
Posts: 1,437
Threads: 133
Joined: Aug 2006

' Wrote:great adittion to the existing commands problem will be remembering them all

You just need to remember one: /h :D
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Offline CusoJR
09-19-2008, 08:52 PM,
#12
Member
Posts: 264
Threads: 27
Joined: May 2008

What is the difference between system chat and local system chat?

JENEFER: Liberty's Folly Fallen Angel's Casino Loki's Gift I am Colin's loyalty.

Commander (Ret.) Alexis "Stormbringer" Cruize, Mercenary
Flying the Viper MKII
"That's MISS Cruize to you!"
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Offline Boss
09-19-2008, 08:56 PM,
#13
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

Is it going to ever work with the <tag> string at the end of a name, for example, the 101st?

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Cannon
09-19-2008, 08:57 PM, (This post was last modified: 09-19-2008, 08:58 PM by Cannon.)
#14
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Local system chat only gets sent to ships in scanner range. It also gets a different color.

' Wrote:Is it going to ever work with the <tag> string at the end of a name, for example, the 101st?
Yes. Probably be sorted out in a few days.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline Saigo.Watanabe
09-19-2008, 08:59 PM,
#15
Member
Posts: 847
Threads: 41
Joined: May 2008

*is looking with interest*

[Image: 1lNfI0Y.jpg]
"Time is too precious to be idle." - Saigo Watanabe
"Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
Now going under the gaming name: Seraxia
www.twitter.com/Seraxia
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Offline tfmachad
09-19-2008, 09:08 PM,
#16
Member
Posts: 1,245
Threads: 32
Joined: Oct 2007

Congratulations, guys. Awesome work. Those are absurdly handy.

[Image: singnature02.jpg]
Meet the Kriegers - The story of a family and of two men that shared more than just a name
Fantasmas de la Nube Siniestra
I Mon'Star: The Strange Case of Elizabeth Wallace
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Offline Generation
09-20-2008, 02:18 AM,
#17
Member
Posts: 443
Threads: 2
Joined: Mar 2008

Can you see the drool?

*points to mouth*

I LOVE YOU GUYS!!!

[Image: .gif][Image: .gif]

[Image: lwb_crawford.jpg]


[Image: userbar654969ky7.gif]
[Image: s3f3hs.jpg]
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Offline Boss
09-20-2008, 03:04 AM,
#18
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

There are system modders.

There are ship modders.

There are infocard modders.

There are texturers.

There are hitbox makers.

There are J.O.A.T.s.

There are FLHook modders.

And all of them make a mod together, that is called Discovery.

A fine team, a fine team indeed.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Agmen of Eladesor
09-20-2008, 04:04 AM,
#19
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

I don't know if this is a bug or not - it's certainly an FLHook thing, though.

I was doing a mission from Sheffield. I had just got to my mission waypoint, and started to shoot at the NPC ships (doing rep work) - and I got the disconnect message.

Well, I know that normally when I get, that it takes 59 seconds to reconnect.

Not this time - I clicked on the server, and it let me right back on, and I was out in space right where I had been before the disconnect.

Of course, there was no mission to continue - but I thought that was VERY odd. I've been getting about 1 or 2 random disconnects per day lately (as opposed to server crashes - I think it's something to do with my ISP, frankly, because they're making a bunch of changes) - and every OTHER time, I've had to wait the minute to reconnect. That's what makes this time stand out - I didn't get the "This account is already in use" message, it just let me right back in.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Orin
09-20-2008, 05:13 AM,
#20
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Great work guys. Will be very very helpful once I get them down.

A question: With the /setmsg <n> <message> is the "n" a number? As in...

/setmsg 1 Ello guv.

/s1

Ello guv.


Correct, or not?
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