(02-25-2016, 05:15 PM)Snoopy Wrote: I've met many pirates that RP and ask for a small donation. It's funny because even when pirates ask for little cash a lot of traders still do this above thing. I wonder why. Oh wait. They're being encouraged by people like you. Stop.
And those pirates are fine.
Don't blame me and people like me for the failings of certain traders, point out where i have encouraged those ones that always do what i only suggest to do to the many bad pirates out there.
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Just because of all your trading you meet a pirate and you loose that big profit margin you are wanting originally, doesn't mean you should never RP with a pirate again or meet them again.
This is getting into silly behavior.
Especially for ores, the big profit is there for a reason. Often traders think they are entitled to all of the ore profit themselves and do not wish to share it with the miners, pirates they meet, etc.
Know that you are in a multiplayer RP server. Things happen. You come into contact with RP countering your wishes. That doesn't mean you should only play when no one else is logged in!
What is the point of playing on a server if you will only play when the population is low!??!
(02-25-2016, 05:17 PM)Lythrilux Wrote: pls leave server findarato thank
No I like my pob taxes.
As far as the op:
If someone's doing cargo piracy they are trolling you, credit piracy is way more profitable.
It's within the rules for them to cargo pirate though, and it is in a sense a good thing. A. If you do nothing other than avoid interactions and powertrade you deserve it. B. It gives a good means for interactions and can encourage cool fights if the traders are willing to actually get escorts. IMG gets lots of fights and encounters, why? Not because the log off like pussies but because they actually get escorts and make fun fights out of pirate encounters.
If you purposely powertrade when no one is around or log off when there is the slightest chance of being pirated you are really what's killing the server. Being caught up with cash and Oorp hatred so much is really bad.
Now for credit piracy, if you refuse to pay 7 million credits and log off when threatend by credit piracy you are even more disgusting. It's really just easier to pay the pirate money than make such a dramatic Oorp hatred out of it.
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(02-25-2016, 04:47 PM)maddog_dave Wrote: Not cash, this time, but Cargo.
Is there a maximum amount that's considered reasonable to pirate a trader for? If so, is it a set limit or a percentage?
I've heard of pirate transports pirating 5k ore haulers and demanding to be filled up - that's over half (2800).
I know there are no hard and fast rules, but I also know there's a point at which the "ruining other player's game" rule comes into play and the Admins step in.
Thoughts, experience?
Cheers.
I think it depends entirely on the circumstances and relevant relationships. I wouldn't expect the Farmers Alliance or LWB to allow a cargo of synth paste to pass by without being fully destroyed, nor Gaians and Gaian Wildlife. There are plenty of other examples. However, an Outcast demanding destruction of an entire load of pearls makes no sense (I'm not pointing fingers, just making up examples here). If there is not some sort of deep ideological interest involved, then people on both sides should be reasonable. I was never a fan of a certain pirate of years past who demanded that a trader drop and then shoot his own cargo, just because the pirate was supposedly a whackjob. As far as I'm concerned, you shouldn't be able to just declare yourself a maniac and therefore exempt yourself from the reasonable standards everyone else is expected to follow. But if there is an ideological issue involved, then everyone should acknowledge and follow it. It's not like there aren't plenty of non-ideologically tied commodities and factions to trade with.
Well... I was born yet when piracy was much more active around. Also pirates used to demand 1-2-3 mill. In those magic times 5 mill was cosidered as a high demand. The only annoying pirates were ones who docked on IMG base in Omega-3 and wanted full cargo just to sell it a while after... It was free cash and kinda
(02-25-2016, 04:50 PM)Snoopy Wrote: dick move.
Currently, 5 mill is considered as 'low' fine... Pirates asking for 7-8m are extremaly common thing and there are a few guys who even ask for 10, 15 or more... If you try to RP that it's a big amount, they just say 'You can sell it for 50m profit'. While in fact it is much less (about 42 or 46 if I remeber well) and - 15-20m to buy the whole stuff. I'm just wondering if this behaviour is due to ignorance or they're just guys like ekhm... Well.
In most cases you try to RP that you would prefer to keep the cargo, but you're ready to pay the fine. I've met a few guys through those years and they all agreed on that. I don't mind being pirated, it brings activity, interactions, rp and whatsoever, but well... Behaviour or some guys is just pissing you off and you start to wonder if it isn't better just to dock at the nearest facility and don't care about them, which frankly isn't fine. Like someone has left it somewhere on forums: "Don't ask for too much, don't scare the traders"
To sum it up: behaviour of some pirates could be really annoying and IT'S the thing that kills the server, not all the traders docking around. Just if they can dock and get +/- 30mil profit or go ahead to speak with the pirate, then end this long route just to earn 5 mil is kinda... a bad idea.
(02-25-2016, 05:12 PM)Findarato Veneanar Wrote: You loss your cargo, you are better off telling them to just kill you, because it's faster then continuing on the route, that way you can pick up a fresh load instantly, don't bother to rp, just tell them to kill you or run into the nearest planet or ignore them until they kill you, they want to ruin your run and waste your time, also do this if they ask for the price that you would get for selling the cargo if you are not close to the dropoff point because it saves a bit of time.
The attitude that is killing the server is allowing pirates to be ****s to traders.
We didn't have this problem back in the day when there were strict demand limits, as soon as those were gotten rid of pirates started demanding 5 mil, 10 mil, often even more, since then all pirates have wanted is blue messages, before that they were great, they'd demand a few mil, you'd pay, and everyone would be happy because everyone got a few credits and no one had all their time wasted.
This is a roleplaying server. That means when you're ingame, you're supposed to be playing the role of that character. You wouldn't sacrifice your 200 million credit ship, your life, and your crew's lives just because a pirate demanded that you give him all your cargo. You would give him what you have, cut your losses, and thank whatever god you pray to that you still have your life.
And I'm not sure what "back in the day" means because there's never been strict demanding rules. People have always demanded 5-20 million credits on ore traders and 2-10 on non-ore traders. I would actually say that there were more trollpirates back in the "good old days" than there are now. Back then there were more traders going through specific systems, so you could quickly get an interaction where you can demand a trader to drop his cargo or shoot it, or demand that he sits still while you shoot off all of his guns. These days it's harder to find traders, so you're not going to waste the 40 minutes you've been sitting in a system on a 5 second interaction because the trader instantly said no to your trolly demand.
Yes, trollpirates are bad, but silent traders are worse. At least the trollpirates were giving interactions on the server, and you could deal with them with a nice group of lawfuls. You can't do anything with a silent sundiving trader. The pirates gave activity to lawful factions, the sundivers just waste everybody's time
The only time I was given an unreasonable demand in the past month was by an official faction member (not saying names here) who requested I drop all my cargo, I ran, eventually complied, and got blown up anyway.
Take risks, fly where people are. Interaction drives the server. If you're really somehow meeting that many asshats, hire an escort that doesn't suck and pay them 10% or so to fly ahead of you and check the lanes, at least then people are interacting with each other and the spineless attitude of "don't fly through systems with people in them" doesn't kill the server.