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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Official Factions flying Untagged Ships - Discussion

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Official Factions flying Untagged Ships - Discussion
Offline Shaggy
11-01-2016, 04:48 PM,
#11
#BlameShaggy
Posts: 2,073
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Joined: Oct 2011

See straight away with 9 posts by other members there is already confusion about this. I would like to propose or request that this "Rule" to be added to the Server Rules to it is clear to everyone the rule on this instead of people be confused about it. It is very clear that we have mixed thoughts with this, some people say yes it is allowed, some people say no it isn't, but yet we have a thread which was made previous to this one about the same thing...

I would like to see this be implemented into the Server Rules so if it does come up in question on skype, it could easily stop people wasting time with writing sanction reports on this but it will be clear to everyone.

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Offline Laura C.
11-01-2016, 05:02 PM,
#12
Member
Posts: 1,444
Threads: 51
Joined: Dec 2011

If it helps, it might be added. However rules nowhere say that official factions must have their ships tagged, thus not wearing it can not be rule violation. I don´t see where people took it.

There are only two rules - one is that every ship must have ID, and second that all ships using same tag must use only one same ID. Not wearing a tag is not mandatory and thus can not be considered as rule violation.

On a ragebreak. Or ragequit. Time will tell.
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Offline Wildkins
11-01-2016, 05:49 PM,
#13
Freeport 3
Posts: 1,943
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Joined: Feb 2013

And, remember, fun fact - the new rules have made it so that greentext is actually not applicable anymore.

(06-08-2016, 11:39 PM)The Kitty Wrote: One last thing, any previous green text or precedents may no longer be applicable to this rule set.

Er, sorry, may not be applicable. This being said, it should really remain a rule. It's a nice bit of freedom and there aren't any real appreciable negative effects from it for other players.
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Offline Yeggito
11-01-2016, 05:52 PM,
#14
Member
Posts: 130
Threads: 10
Joined: Jan 2014

I do have a follow-up question:

We are allowed to RP based on the ID that comes back with scanning the ship, correct?

If the ship is untagged, but we see the ID as primary faction, we, inRP, know that?

Or, is this not allowed? Do we have to "play along" with the fact that they are undercover, and RP based on the IFF that shows?

Just curious.

Inactive; hope to be back at some point

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Offline Laura C.
11-01-2016, 07:10 PM,
#15
Member
Posts: 1,444
Threads: 51
Joined: Dec 2011

(11-01-2016, 05:52 PM)Yeggito Wrote: I do have a follow-up question:

We are allowed to RP based on the ID that comes back with scanning the ship, correct?

If the ship is untagged, but we see the ID as primary faction, we, inRP, know that?

Or, is this not allowed? Do we have to "play along" with the fact that they are undercover, and RP based on the IFF that shows?

Just curious.

Generally, IDs are visible inRP (and usually ship has respective IFF anyway). Though there are few exceptions like Wilde or undercover operations (like intelligence faction flying ship with FL IFF and pretending they are freelancer) where is part of RP etiquette to pretend you don´t see the ID and play along. However it is optional, not mandatory, so if you start directly yelling "Wilde ship here, attack it!", drop proper engagement notice and attack it, it is not against rules, just against good RP manners (also you may rob yourself from interesting encounter, sometimes it is quite fun to play controlled role of a victim).

On a ragebreak. Or ragequit. Time will tell.
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Online Kauket
11-01-2016, 07:15 PM,
#16
Dark Lord of the Birbs
Posts: 6,626
Threads: 514
Joined: Nov 2014
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(11-01-2016, 04:20 PM)Corile Wrote: Pretty sure the consensus on that is that you are allowed to fly an official ID without a tag but you don't get online time tracking so you can't contribute to the faction's online time requirement.

It's a pretty ok system in my book.

This.

There's no need to 'regulate' it at all. Leave it as it is.

Space is dangerous.
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Offline Arioch
11-01-2016, 08:08 PM,
#17
Retired Zoner Overlord
Posts: 1,938
Threads: 219
Joined: May 2011

As the former Admin who posted that, I still am happy with that decision. It allows freedom for the player. It allows those who wish to expand their RP to do so. Obviously since it doesn't help faction time, using it would ideally be done in limited quantities (Thoguh that's entirely up to the person and/or Faction Leader), but all in all a good system.

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