• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 62 63 64 65 66 … 547 Next »
Disco dramas and the future of disco

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): « Previous 1 2
Disco dramas and the future of disco
Offline Unlucky_Soul
11-13-2016, 04:38 PM,
#11
Member
Posts: 622
Threads: 56
Joined: Nov 2013

(11-13-2016, 03:50 PM)sindroms Wrote: I will give you events to take your mind off things.
And spawn NPCs whenever you seem to be too relaxed.
(sun)

No please Sad

with my ping its almost next to impossible to play Big Grin

[Image: oNG6Z9E.gif]
Reply  
Offline Shush Muppet
11-13-2016, 05:01 PM,
#12
Member
Posts: 324
Threads: 44
Joined: Nov 2009

(11-13-2016, 02:05 PM)sindroms Wrote: I'd like to see people taking their time to move around and spread over factions so that it does not become more of a gauge-fest than it is now.

I blame the map. Right now you have Liberty in center 'hub' of the map, which naturally directs the most activity to Liberty.

I wish there was a way to shift Jump Hole connections so that Pennsylvania was located between Kepler and Galileo and had a massive Zoner trade station there. Meanwhile, Bretonia and Rhineland would connect to Kepler and Galileo respectively, with alternate connections to Liberty.

I could be wrong, but if the map was more... even I feel like players would be spread out better.

[+]Characters:
Cory Walsh - Unknown
Ari Kova (Yaroslava Ivanov) - Active
Declan "Owen" Quinn - Active
Agent 1854 - M.I.A.
"Junker's Remorse" Feedback Thread
  Reply  
Offline Mímir
11-13-2016, 05:07 PM,
#13
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

Disco is dying the day the drama stops.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline Swallow
11-13-2016, 05:34 PM,
#14
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

It is dying for... Five? Six years already?

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline xiphos
11-13-2016, 06:22 PM,
#15
Farmerking! | Wikibaron!
Posts: 955
Threads: 23
Joined: Dec 2010

(11-13-2016, 05:34 PM)Swallow Wrote: It is dying for... Five? Six years already?

We clearly need Ryoken back. I miss his 'Disco is dying' every week... Big Grin
Reply  
Offline Rhonkar
11-13-2016, 06:39 PM,
#16
Member
Posts: 249
Threads: 21
Joined: Oct 2011

I remember the good time when tau-23 was litterally full of niobium ores miners. I made many friends at that time and now they are all gone. When I log in nowadays, it's almost always to deal with children. I wonder what is the average age on this server. Nostalgia Wink

[Image: GzGbbJk.jpg]

"It was the 23rd century, mankind's darkest hour. [...]"
Reply  
Offline Croft
11-13-2016, 09:56 PM,
#17
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

I'm afraid you're wasting your effort trying to tell the forum going community to be mature and respectful, those who are following a decent line of conduct don't need to hear it and those who aren't won't take in a single word regardless.

Jimmy The Rat | Croft's Feedback | The Rat Pack
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode