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(Open for Ideas) What kind of activity formats would you like to see Unioners doing?

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(Open for Ideas) What kind of activity formats would you like to see Unioners doing?
Offline Markam
12-17-2018, 02:28 AM, (This post was last modified: 12-17-2018, 02:29 AM by Markam.)
#11
Templar Enthusiast
Posts: 1,865
Threads: 122
Joined: Aug 2008

With the server count not what it used to be, I would suggest role-play to broaden your horizons to their limit, and beyond. There is a lot of resistance for ZOI changes, but current ZOIs were set mostly when the server was at its peak. ID's need to have as much freedom in terms of ZOI as possible. Can we not at least do some sort of exception to ZOIs when say, you are escorting a transport?

Factions cannot wait for activity to turn up on their doorstep, they must be given the freedom to chase it where-ever it may be.

Sorry, more of an ID rant than an idea.

[Image: jVk71cR.png][Image: CNwiaZq.png]
Markam is evil
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Offline Enkidu
12-17-2018, 02:47 AM, (This post was last modified: 12-17-2018, 02:50 AM by Enkidu.)
#12
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

(12-17-2018, 02:20 AM)Kalhmera Wrote: Respectfully the issue with the Unioners is not the faction itself but the person who leads it. People in this game want good and interesting interactions from players who are going to treat them right. Right now from what I can see and what I have heard is most of the players here dont like the 1ic. I honestly think the Faction Lead should re think his status here on the server and try to better himself. Everyone has an opportunity to grow and I am a perfect example of that. A few years ago i was a crappy person with a bad attitude and I like to think I have gotten better. With that some people actually enjoy RP or at the very least dont blow me off like they used to. Take some time to reflect on yourself and see what you can change. When that happens you will see a more active faction.

Cheers, and good luck!

OORP is a hell of a thing. We all have attitudes that rub people different ways. I'm going to answer this as seriously and fully as possible, as I've heard this opinion before and I think it's worth confronting it, even if the people who this opinion would be relevant to, are unlikely to take this on board in the manner with which it was wrote.

I accept I'm never going to be one of the most popular people in the community. However I am also the reason why Unioners exists. I've put in lots of time into creating ingame content and events.

So I've written out my opinions on the matter in full.

[+] thoughts, compressed
I do reflect pretty consistently on why I'm disliked. It's because I'm temperamental. I'm quick to judge people who I think are giving other players a short stick. I dislike situations where people stonewall and go at them like a battering ram. That's not always the best solution. Nobody has any sense of superiority on that ground and if they believe they do, they're not exercising critical thinking skills. I am sympathetic to the fact that I can be an ass. There's an also an element of dislike of my Oorp life, which I am completely unsympathetic for. It's usually bound up in strange IRL political beliefs with no bearing on the ability of any of us to play the game. I ignore those attitudes out of hand and it's served me well so far.

Eventually a person has gotta come to terms with their own humanity. I am very honest with who I am and what I stand for. I won't lie for the benefit of individuals that it is an issue for.

Ultimately it doesn't matter to me if I'm liked or not. It's certainly not pleasant to be disliked, however, I have players that tell me every day that they value my input. That feels pretty good. It overwhelms the number of people who do have difficulties with me, and I do my darndest to listen to them too. What matters to me is if people are having fun. My sense of annoyance usually comes from situations where I believe fun has been impaired.

There is a significant community of players that like me. They're usually not big-names, they're usually not the people who everyone goes to for validation. That's not to say that longstanding community roleplayers have particular issues with me, far from it. The leaders of the Coalition, Junker Congress, Gaians, FL-ER, Core, RM, are all people who I can cite get on very well with me. Along with a myriad of individual roleplayers.

This is not a popularity contest. We all make mistakes and we all get complacent in self-regulation. The important part is to learn from it. Anybody who knows me in any particular detail knows that I don't blunder through my mistakes without critical self-analysis and regret afterwards. I'm lucky in that I do not have an unhealthy attachment to discovery. It's something that I do for recreation, dipping in and out depending upon what I want to achieve.


I genuinely dislike Oorp biases as they usually exist in echo chambers in faction discords and suchlike where the same opinions are bandied around. I'm aware I'm largely panned in a few particular discords, primarily because there's select members in there who do not like me, and post accordingly.


I encourage you to reach out. To communicate over discord or another instant messaging application your particular issues so they can be decided in a logical way. This all-or-nothing attitude has been a curse to Discovery for years, it's impacted the fun of many a player, and it even seems to exist independently of rule violations, who you are, what you do, any of it. It gives the impression of people being overtly emotively involved in the politics of what is ultimately a big game of dungeons and dragons.


I ultimately sympathise and get it. I've played stressfull games of dungeons and dragons where you go "Gee, I wish that player wasn't doing that, they're screwing the other person over". Communication was always the answer.
Discovery could do with a bit more openness when it comes to attempting to understand one another. I am not a person who will attempt to block you or pretend you do not exist if I don't like what you have to say. I'll always hear it.


I'm Tanith#0002 on discord. You know where to find me. I don't block people who offer opinions I don't like. I might occasionally lose my rag, but I'll certainly hear you out. I do have a sense of self-consciousnesses and I will change what I feel I can and should change.

At the end of the day, that's all we can do. Sometimes we've got to accept that personalities don't cohere and be okay with being different in our approaches to the game, whilst all being one with it.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
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Offline Enkidu
12-17-2018, 03:04 AM, (This post was last modified: 12-17-2018, 03:04 AM by Enkidu.)
#13
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

(12-17-2018, 02:28 AM)Markam Wrote: With the server count not what it used to be, I would suggest role-play to broaden your horizons to their limit, and beyond. There is a lot of resistance for ZOI changes, but current ZOIs were set mostly when the server was at its peak. ID's need to have as much freedom in terms of ZOI as possible. Can we not at least do some sort of exception to ZOIs when say, you are escorting a transport?

Factions cannot wait for activity to turn up on their doorstep, they must be given the freedom to chase it where-ever it may be.

Sorry, more of an ID rant than an idea.


It's okay, it's a reasonable point.

I agree with you fullheartedly. The UN ID has adjustments to accommodate this already, though, with a ZOI which is effectively Rheinland + 1, + sigma 21, + Puerto Rico, + Kansas. That's certainly enough, although we do need to get better at spreading our activity through the full range of our ZOI. We have a tendency to hang around Bering, Hamburg and Cologne, only.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  
Offline andytv22
12-17-2018, 03:07 AM, (This post was last modified: 12-17-2018, 03:07 AM by andytv22.)
#14
Member
Posts: 92
Threads: 12
Joined: Nov 2018

(12-17-2018, 02:47 AM)Riehl Wrote:
(12-17-2018, 02:20 AM)Kalhmera Wrote: Respectfully the issue with the Unioners is not the faction itself but the person who leads it. People in this game want good and interesting interactions from players who are going to treat them right. Right now from what I can see and what I have heard is most of the players here dont like the 1ic. I honestly think the Faction Lead should re think his status here on the server and try to better himself. Everyone has an opportunity to grow and I am a perfect example of that. A few years ago i was a crappy person with a bad attitude and I like to think I have gotten better. With that some people actually enjoy RP or at the very least dont blow me off like they used to. Take some time to reflect on yourself and see what you can change. When that happens you will see a more active faction.

Cheers, and good luck!

OORP is a hell of a thing. We all have attitudes that rub people different ways. I'm going to answer this as seriously and fully as possible, as I've heard this opinion before and I think it's worth confronting it, even if the people who this opinion would be relevant to, are unlikely to take this on board in the manner with which it was wrote.

I accept I'm never going to be one of the most popular people in the community. However I am also the reason why Unioners exists. I've put in lots of time into creating ingame content and events.

So I've written out my opinions on the matter in full.

[+] thoughts, compressed
I do reflect pretty consistently on why I'm disliked. It's because I'm temperamental. I'm quick to judge people who I think are giving other players a short stick. I dislike situations where people stonewall and go at them like a battering ram. That's not always the best solution. Nobody has any sense of superiority on that ground and if they believe they do, they're not exercising critical thinking skills. I am sympathetic to the fact that I can be an ass. There's an also an element of dislike of my Oorp life, which I am completely unsympathetic for. It's usually bound up in strange IRL political beliefs with no bearing on the ability of any of us to play the game. I ignore those attitudes out of hand and it's served me well so far.

Eventually a person has gotta come to terms with their own humanity. I am very honest with who I am and what I stand for. I won't lie for the benefit of individuals that it is an issue for.

Ultimately it doesn't matter to me if I'm liked or not. It's certainly not pleasant to be disliked, however, I have players that tell me every day that they value my input. That feels pretty good. It overwhelms the number of people who do have difficulties with me, and I do my darndest to listen to them too. What matters to me is if people are having fun. My sense of annoyance usually comes from situations where I believe fun has been impaired.

There is a significant community of players that like me. They're usually not big-names, they're usually not the people who everyone goes to for validation. That's not to say that longstanding community roleplayers have particular issues with me, far from it. The leaders of the Coalition, Junker Congress, Gaians, FL-ER, Core, RM, are all people who I can cite get on very well with me. Along with a myriad of individual roleplayers.

This is not a popularity contest. We all make mistakes and we all get complacent in self-regulation. The important part is to learn from it. Anybody who knows me in any particular detail knows that I don't blunder through my mistakes without critical self-analysis and regret afterwards. I'm lucky in that I do not have an unhealthy attachment to discovery. It's something that I do for recreation, dipping in and out depending upon what I want to achieve.


I genuinely dislike Oorp biases as they usually exist in echo chambers in faction discords and suchlike where the same opinions are bandied around. I'm aware I'm largely panned in a few particular discords, primarily because there's select members in there who do not like me, and post accordingly.


I encourage you to reach out. To communicate over discord or another instant messaging application your particular issues so they can be decided in a logical way. This all-or-nothing attitude has been a curse to Discovery for years, it's impacted the fun of many a player, and it even seems to exist independently of rule violations, who you are, what you do, any of it. It gives the impression of people being overtly emotively involved in the politics of what is ultimately a big game of dungeons and dragons.


I ultimately sympathise and get it. I've played stressfull games of dungeons and dragons where you go "Gee, I wish that player wasn't doing that, they're screwing the other person over". Communication was always the answer.
Discovery could do with a bit more openness when it comes to attempting to understand one another. I am not a person who will attempt to block you or pretend you do not exist if I don't like what you have to say. I'll always hear it.


I'm Tanith#0002 on discord. You know where to find me. I don't block people who offer opinions I don't like. I might occasionally lose my rag, but I'll certainly hear you out. I do have a sense of self-consciousnesses and I will change what I feel I can and should change.

At the end of the day, that's all we can do. Sometimes we've got to accept that personalities don't cohere and be okay with being different in our approaches to the game, whilst all being one with it.

I have to admit reading this response, it has a very diplomatic approach. I applaud you sir.
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Offline Wesker
12-17-2018, 05:39 AM,
#15
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

I avoid posting in feedback and or recommendation threads because I think that complaining on the forums or anything of the sort is stupid, I also don't believe in forcing my style of feedback or recommendations on how to lead a faction onto others - that breeds authenticity.

However, given what I just read two seconds ago I guess I might as well.

You specifically outlined your faction UN| in the initial post.

Quote:-assist Rheinland lawfuls at our discretion.
-Pirate
-Use warships up to battleship size (no carriers, no battlecruisers in our techcells).
-Mine Military Salvage only.
- ZOI which is Rheinland + 1, + Kansas, + Sigma 21.
- Escort smugglers.

Quote:Bear in mind we need to be different and distinct from RHA

Quote:Bear in mind we need to be different and distinct from RHA

Quote:Bear in mind we need to be different and distinct from RHA

You literally answered your own question in the initial post. You literally solved the issue you claim to be looking for. The issue people have with you has less to do with you as a person and more to do with where you shove UN| into. I get along with quite a few people as they are - people. But I often am disgusted by their performances in their respective roles, I do not comment on it or give feedback because its a videogame and they would probably take any constructive criticism I make in feedback threads or recommends I make and shove it into a trolling report.

You're main problem is that you literally do what you're asking people to have you not do - size up against RHA. I hate to break it to you, RHA and the Hessians are colossal, our reach in the edgeworlds and southern Rheinland is vast. The numerical amount of military forces mixed with our hardware do make us a force to be reckoned with. RHA specifically is moving away from local piracy in general and more into molding ourselves into a completely polar body in the regions we own. We are /literally/ working towards the point of challenging an entire house. Now that we've won Dresden, we've begun to play the game of drawing in larger civilian body as well as more supporters, from a lore perspective. This has been quite obvious given the recent comm I made to the Zoners as well as updates to our news thread (which no one pays attention to but lul). Granted, this power comes from the support of our allies as much as it does from ourselves. We are not 100% self reliant and it is reflected in lore and in our Roleplay whenever we move on a new endeavor, the most recent example being YMIR (which can be seen in our subforum).

Now, despite the fact that the RHA's reach is pretty far, I do my best to keep it realistic in terms of where we would extend ourselves in terms of support or conflict. The reason the RHA decided to act on the Gran Canaria incident is because it's in our backyard. Despite the fact that every faction and it's predecessor was spewing comms to the Zoners in the Delta incident, I neglected to act on it because I saw that it was simply out of our reach and not our place.


Now, with all this in mind, can you lay out into terms why you -a confederation of pirates in northern Rheinland that is actively trying to not follow RHA- is actively trying to follow RHA? Lying in comms is fine, its the job of every villain to put on a bluff to get what they want. But the issue in Omega-49 is just (realistically to me) way out of your reach.


At the end of the day, its your faction, how you lead it is up to you. There are a great many other things I'd press on like being able to gas the atmosphere of an entire planet and destabilize the entire core infrastructure of Omega-54, but that's another discussion. It might all be just a theoretical post, it might all just be for fluff and intimidation, but if it's done with sincerity than I'd be quite confused.

To cap it off while im on this topic, I saw you mention it before in pm how the RHA getting to nuke krefeld (or whatever it's called). This idea in the comm was not mine, this was the story devs telling me what to do. I can see this topic as the obvious rebuttle, but I think you and the community/rest of UN should know how that was actually perpetrated.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Minh
12-17-2018, 11:01 AM,
#16
Member
Posts: 101
Threads: 6
Joined: Nov 2018

Am I the only one who actually always loved Bering for its atmosphere ever since vanillia...?

Other than that, could try to get more involved into Sigmas and perhaps try to do some ad hoc diplomacy with Kusari Lawfuls?
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Offline eigos
12-17-2018, 11:21 AM,
#17
3D Artificer (Ex-Gold)
Posts: 647
Threads: 54
Joined: Jan 2012

(12-17-2018, 11:01 AM)Minh Wrote: Am I the only one who actually always loved Bering for its atmosphere ever since vanillia...?

You're not the only one, man! I definitely loved Bering way before the UN was a thing

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Offline Enkidu
12-17-2018, 11:23 AM,
#18
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

Great ideas Wesker. If you've got specific ways to implement them, PM them to me.





Eigos and Minh, I'm attempting a Bering revise that keeps some of the colour pallets of the new system whilst modifying it for our times. I'd love your input on what eventually happens.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  
Offline DarkTails
12-19-2018, 08:49 AM,
#19
Goddess of Boop
Posts: 1,768
Threads: 115
Joined: Aug 2016

Is late writing but something that i figured. Personally Most things I see the Unioners doing isn't really what Unioners do. The Unioners lore focus is the return of old Rheinland, before its defeat in the 80 years war. However the vast majority of UN operations involve the boasting of how they respect the old ways, labeling people politically in combat, and involving themselves in operations where it really doesnt make much sense.

For example, Ive looked at Harmonys goals and recent actions and operations. What I saw was focus being shifted too far away from what made Harmony, Harmony. So I've been brainstorming snd discussing with Skorak about what to do about it, and I believe productive changes are occuring. Turning focus back Liberty oriented, designing a roadmap, and keeping in mind the goals of the faction.

Personally I would recommend this to UN aswell. For a Rheinland centered faction, I havent observed much Rheinland centric actions aside from the occasional comm or event every few months. I understand Rheinlands not the most active place but part of it is the regions factions job to make activity. Hessians dont have luck but they still fly about every so often. Go engage in dialogue with them while theyre out, tempt RM to come interact, talk to the average bypasser in Rheinland.

Most of the action Ive seen UN involving themselves in seems alien in regards to its lore goals. Sure outside relations are necessary but that is the side steps that should not distract from your goals. Indeed major events do happen unplanned and require more attention than initially thought, however not everything relies on such a simple thing.

For example the Bering conflict. Both sides are now deeply entrenched into their positions, however to keep things in mind balancing "lore" (I use quotes since its not really written into the storyline but we must bakance inRP strength regarding inRP combat) between the two factions. Its a case of tactical advantage on Harmony's side (war veterans, superior combat training, more mobile combat force in the Bering asteroid field regarding battleship assets) vs numeric and production superiority (access to better supply lines, a more plentiful supply of combat vessels, more men to crew them).

To put example, Overlords will more easily perform hit and run tactics to strike Union positions than the Union Bismarcks and Arbiter. Likewise we have a supply of battlecruisers at our disposal, making our hit and run tactics very viable to deal hard hitting blows. Likewise where the Bismarcks get deployed, itll be difficult to dog them put before supplied arrive to provide repairs and a more plentiful defensive force. Once pinned down in an open area that firepower will hit hard against the hit and run squadrons.

How I see it at the moment both sides are in a defensive operation. Harmony forces do so currently as we launched an attack on the 5th fleet flagship and conduct operations deep in Liberty at this time, with an offensive planned if you keep up with our MD posts. At the moment I dont see either side breaking the stalemate in a stright UN-Harmony standoff. Looking at it from a tactical perspective, I dont see either side gaining the upper hand without outside intervention.

The conflict has also entered a more cold-war stage. There are "border skirmishes" along the lime so to say, but hasnt been a major action since the previous attempts to end the war through treaty.

Primarily my suggestions boil down to: Is what your doing really what your faction supposed to be doing? Think on it, make sure where your putting the majority of your attention is for the best for the faction. I'm ofcourse available for discussion regarding the Bering matter, or anything else. A simple chat maybe, doesnt have to involve faction relations or event planning etc. A nice chat never hurt anyone.

DarkTailsko#9059 on Discord.
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