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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bounty Hunters Guild Bomber Decisions

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Poll: How many guns should it have?
You do not have permission to vote in this poll.
5 normal
8.00%
2 8.00%
3 normal, 2 turrets
40.00%
10 40.00%
2 normal, 3 turrets
16.00%
4 16.00%
4 normal
0%
0 0%
2 normal, 2 turrets
24.00%
6 24.00%
3 normal
4.00%
1 4.00%
2 normal, 1 turret
4.00%
1 4.00%
1 normal, 2 turrets
0%
0 0%
2 normal
0%
0 0%
2 turrets
4.00%
1 4.00%
Total 25 vote(s) 100%
* You voted for this item. [Show Results]

Pages (3): « Previous 1 2 3 Next »
Bounty Hunters Guild Bomber Decisions
Offline mohr
02-17-2007, 07:16 PM,
#11
Member
Posts: 219
Threads: 13
Joined: Dec 2006

Okay, this is going great! :)

So far it seems that using all five weapon hardpoints is the most popular idea. Also lvl 10 normal, and lvl 7 turrets are winning out from all the other options combined.

On the subject of limiting the turret firing arc to only backwards; as long as it does not require a change in the actual model, we can implement that later. If a change in the turret positions on the model, and a change in the model is required, I would like to implement the changes now or never.

We need more votes! Only nine so far. If you post. please vote, and if you read this, please vote. If you think you may have an opinion, and we all know what opinions are like (hint: you poot out of it), then please post the opinion as well as vote.

Thank you everyone for your help! :D

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline mohr
02-18-2007, 01:18 AM,
#12
Member
Posts: 219
Threads: 13
Joined: Dec 2006

:unsure: Where is everyone?

So ten people voted, and that includes me. Come on people, I've heard more discussion about what color underware some players wear. Maybe I should make some kind of outlandish statement that cannot be supported, just to start a conversation!

Okay here it goes! *Angry voice* This has to be the lamest community because you guys can't even get more than ten people to vote on a poll! You guys should be ashamed of yourselves! Bad community! Bad! *Wags finger at community* *End angry voice*

On another note I am enjoying being part of this great community! Please vote and post why you voted the way you did.:D

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline Koolmo
02-18-2007, 02:38 AM,
#13
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

*Crying*

"But I LIKE the pink ones..."

I dunno, i like the idea of having the 3/2, class 10/7, but at that point it nearly has the forward firepower of the RH bomber, in addition to another CD slot. I think if the turrets can be mounted rearward, they should be. That way, he can pick off the OTHER pirates trying to kill him while he homes in on his true target...

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
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Offline mohr
02-18-2007, 07:29 AM,
#14
Member
Posts: 219
Threads: 13
Joined: Dec 2006

Well I guess Kirby underware is okay... :rolleyes:

Well we are at 13, that IS better I guess. I just hope I am not required to bring out my "angry voice" again, kinda makes the throut soar.

Now it would not be a problem to change the model so the turrets only fire backwards. However, I believe the RH has it so that ALL the weapons (normal ones included) can fire in all directions. I intend the BHG Bombers normal weapons to have a limited arc of fire, so allowing the turrets have a 360 firing arc allows it to be competative to the RH Bomber. As a reference: http://discoverygc.com/forums/index.php?sh...4045&st=120

So we still need MORE PEOPLE VOTEING! Come on guys! Show your support for the mod in helping to shape the future! And if you vote, please post SOMETHING. I'll take anything, even a comment on Koolmos Kirby underware! (I am not saying that Koolmo wears Kirby underware... :laugh:)

So please, help shape the future of the Discovery Mod! (this does not mean you will have any effect on the Discovery Mod, just that you may be heard, and then ignored... :crazy:)

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
  Reply  
Offline Koolmo
02-18-2007, 10:16 AM, (This post was last modified: 02-18-2007, 10:16 AM by Koolmo.)
#15
Member
Posts: 1,662
Threads: 65
Joined: Sep 2006

Its only the guns that can fire 360, the turrets are one fore and one aft. And you do have a point.... althought te problem with this is it means you can stack more colodas on the thing, and pull some guns on the turrets.

Its not Kirby... its just pink. And silky:D

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
  Reply  
Offline McNeo
02-18-2007, 11:36 AM,
#16
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

That model is gonna fit right in with the Bounty Hunter AP line of ships. Good work;).

I voted 3 guns and 2 turrets both highest level because at this present moment it will need that amount of guns at the highest level to compete with the other bombers. It does, however, remain to be seen what will happen to the current bombers, but i reckon they will just get a drop in maneuverability, not armament or armour.

Underwear....hmm, i am spoiled for choice between EVGA, ASUS, XFX and, of course, jigglypuff.:crazy:.
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Offline mohr
02-20-2007, 07:25 AM,
#17
Member
Posts: 219
Threads: 13
Joined: Dec 2006

Okay, I'll let this sit for another few days.

So far it looks like all 5 gun placements. 2 turrets, 3 normal. Level 10 normal guns, level 7 turrets.

If you don't like this idea, post and vote. Post even if you already voted.

Mohr

[Image: discoshipwright1nq2.png]
[Image: joyriderstudios2sr0.png][Image: discoveryrptq0.png]
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Offline Qunitinius~Verginix
02-20-2007, 07:39 AM,
#18
Member
Posts: 2,777
Threads: 61
Joined: Aug 2006

So Far I like everything about this. You have done a good job making it fit with the BHG line of ships.

Keep up with the good work!

Verginix Out

[Image: qvsigaz9.gif]
  Reply  
Offline Spartan-248
02-20-2007, 10:14 AM,
#19
Member
Posts: 23
Threads: 3
Joined: Dec 2006

I voted for low powered weapons. Why? It's a bomber, its meant to bomb things not wipe out fighter wings in blazes of class 10 fire. I rest my case.

Earth is the cradle of humanity, but one cannot live in a cradle forever.
Konstantin Eduardovich Tsiolkovsky, rocketry pioneer
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Offline Denelo
02-20-2007, 02:29 PM,
#20
Member
Posts: 1,816
Threads: 77
Joined: Feb 2007

I voted mid power and 2/2 guns/turrets. Why? Well, on one hand...
spartan-248 Wrote:It's a bomber, its meant to bomb things not wipe out fighter wings in blazes of class 10 fire.
But on the other hand, it should have some basic defence, but not a ton imho.

Btw, Nice model, looks great for a BHG bomber.

Denelo


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