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  Discovery Gaming Community The Community Real Life Discussion Software & Hardware
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FL On Dial up

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FL On Dial up
Offline BestFlyerHere
06-08-2007, 11:21 PM,
#11
Member
Posts: 1,409
Threads: 21
Joined: Sep 2006

Ya know, i was thinking that'd be cool. All you really need is a power outlet and a "view of the southern sky". I wonder if it's any good.

I am a long-absent Supreme Commander, Executive Commander, Grand Admiral, Fleet Admiral, and Captain in the mighty Hellfire Legion. I have returned, and am on an urgent mission from Drake Thastus to return the Legion to its former glory, and to claim the galaxy for its own. Only then will I be able to rest.


RP Story (Still deciding whether or not to finish)

http://discoverygc.com/forums/index.php?sh...=5439&st=20


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Offline Hades-Warpig
07-17-2007, 06:44 AM,
#12
Member
Posts: 30
Threads: 1
Joined: Jul 2007

Whats Dial-up? lol (jk)

My comp specs:
AMD Athlon 64 X2 5400+ 2.8ghz (non OC'ed)
2gig ddr2 memory
Nvidia GeForce 8800GTX 764mb Powered by EVGA
My case
700W Thermaltake Toughtpower PSU
Windows Vista Home Premium 32bit
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Offline yurineova
07-25-2007, 01:55 PM,
#13
Member
Posts: 744
Threads: 25
Joined: Jul 2007

I had a friend who used to play FL on dialup, which we connected to a poorly-hosted server (Cause the guy was in the Army and had to leave, no bashing to him or his server... It was still awesome with little lag) Anywho, he never had any real troubles, so I personally dont think your friend on Dial-Up will have any serious issues. Also, it depends on what he gets, 56K Modem, or the evil, slow 16K (Like what my laptop has XP:tease:My laptop is worst that all your guys! HAHA!:tease:I got the worst vid card, HAHA!:tease:But, at least I have a 500KB connection (Thank you GOD for Broadband!:yu:). BUT MY FATHER USES AOL! SO LAUGH AT ME FOR THAT TOO!!!11!!1!!!one!!!oneone!!1 :tease:Yes, I am stuck with all this stuff, but I still run FL amazingly well, especially online. [Also, I havent had a single problem with aol, and I've been usin it for like 4 years now... Maybe I'm lucky?:unsure:])

signature goes here once its done!
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Offline Victor
07-25-2007, 02:15 PM,
#14
Member
Posts: 386
Threads: 11
Joined: Jun 2007

I'm currently running a wireless 3G connection - half the time I'm having some lagging problems (npc's jumping all over the place, causing me to waste weapon energy on open space:dry:)... but that's probably when there's alot of other people using the same service at once...


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline yurineova
07-25-2007, 03:25 PM,
#15
Member
Posts: 744
Threads: 25
Joined: Jul 2007

I sometimes (Not that often) eperience lag, but its nothing really bad. Considering that we have 50-60 players active on average:P

signature goes here once its done!
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Offline Hades-Warpig
07-25-2007, 07:59 PM,
#16
Member
Posts: 30
Threads: 1
Joined: Jul 2007

To see how good (or bad) your connection is go to Speedtest.net

Ill post pics of my mazing connection in a little bit (at dads house) better connection and my good comp at moms. I had around 9600 download speed and 960 upload (all kb/s). Ill post a pic later. It was during miday too. Just pick your closest point to get the best test. Also where is the discovery server located?

My comp specs:
AMD Athlon 64 X2 5400+ 2.8ghz (non OC'ed)
2gig ddr2 memory
Nvidia GeForce 8800GTX 764mb Powered by EVGA
My case
700W Thermaltake Toughtpower PSU
Windows Vista Home Premium 32bit
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Offline yurineova
07-25-2007, 08:05 PM,
#17
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:To see how good (or bad) your connection is go to Speedtest.net

Ill post pics of my mazing connection in a little bit (at dads house) better connection and my good comp at moms. I had around 9600 download speed and 960 upload (all kb/s). Ill post a pic later. It was during miday too. Just pick your closest point to get the best test. Also where is the discovery server located?
I think its literaly in the Czech Republic. Correct me if I'm wrong

signature goes here once its done!
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Offline Korrd
07-25-2007, 08:26 PM, (This post was last modified: 07-25-2007, 08:31 PM by Korrd.)
#18
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

All connections have lag of some sort.


:o >>> Warning, long technobabble ahead <<< :o


Satellital ones more than others because of the time the signal takes to travel all the way up and down (~35.786KM from the planet's surface to the satellite, measured from a place on earth over the equatorial line. Will be more as you move further from the equator.).

Now, knowing that the speed of the signal is C (speed of light on the vacuum, 299.792 Km/s), we can determine the minimum delay between you and the sat:

35.786 km / 299.792 km/s = 0.119s

That would be the time the signal takes to reach the sat, at the best possible conditions.
Multiply by a factor of 2 to know the time it takes to travel forth and back:

0.119s x 2 = 0.238s

That is the time it takes to go from you to the sat and to the next earth based relay. That must be multiplied by 2 again, because when the server replies, the signal goes all the way to the sat and back to you, so:

0.238s x 2 = 0.476s

That is almost half a second just to pass through the sat. You need to add to that the time it takes the sat to process the signal, lets say 0.032s ( in fact, 0.064, because it will go through the sat two times, although this value is a bit exaggerated).

0.476s + 0.064s = 0.54s

And to that we add it thew time it takes to the signal to travel back and forth once its on the land (from the sat relay station on the other side of the sat), through the land network. And we add the dioscovery server load, usually around 74ms (0.074s).

So, 0.54s + 0.074s + 0.100s (average time on land) = 0.714s. That would be a ping of 714ms. Give or take 100-200ms, as the average time on land, plus the server load and the sat processing time are very estimative. So it should be between 500ms and 1000ms+ depending on the day..

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline Victor
07-25-2007, 08:43 PM,
#19
Member
Posts: 386
Threads: 11
Joined: Jun 2007

Well, if this is for the server in Prague, all the way from SA it's about 81 for downloads and 144 for uploads...:(

...oi, no wonder I'm suffering...


[Image: graphicalqv7.png]

[Image: sigot0.png]
[Image: userbarwy6.jpg]
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Offline yurineova
07-26-2007, 01:22 AM,
#20
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:All connections have lag of some sort.
:o >>> Warning, long technobabble ahead <<< :o
Satellital ones more than others because of the time the signal takes to travel all the way up and down (~35.786KM from the planet's surface to the satellite, measured from a place on earth over the equatorial line. Will be more as you move further from the equator.).

Now, knowing that the speed of the signal is C (speed of light on the vacuum, 299.792 Km/s), we can determine the minimum delay between you and the sat:

35.786 km / 299.792 km/s = 0.119s

That would be the time the signal takes to reach the sat, at the best possible conditions.
Multiply by a factor of 2 to know the time it takes to travel forth and back:

0.119s x 2 = 0.238s

That is the time it takes to go from you to the sat and to the next earth based relay. That must be multiplied by 2 again, because when the server replies, the signal goes all the way to the sat and back to you, so:

0.238s x 2 = 0.476s

That is almost half a second just to pass through the sat. You need to add to that the time it takes the sat to process the signal, lets say 0.032s ( in fact, 0.064, because it will go through the sat two times, although this value is a bit exaggerated).

0.476s + 0.064s = 0.54s

And to that we add it thew time it takes to the signal to travel back and forth once its on the land (from the sat relay station on the other side of the sat), through the land network. And we add the dioscovery server load, usually around 74ms (0.074s).

So, 0.54s + 0.074s + 0.100s (average time on land) = 0.714s. That would be a ping of 714ms. Give or take 100-200ms, as the average time on land, plus the server load and the sat processing time are very estimative. So it should be between 500ms and 1000ms+ depending on the day..
Zzzzzzzzz Wha-? Oh, I understood EVERYTHING Korrd said!, No really! I do.

Anywho, was I right about the Server location? If so, then YAY! Also, I think the PvP Server is in the UK... Anywho, I think we may have gone slightly off topic, or are still on Topic, Korrd?

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