• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 284 285 286 287 288 … 547 Next »
Some things I noticed and could use a fix.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
Some things I noticed and could use a fix.
Offline SeaFalcon
09-16-2010, 11:05 PM,
#11
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

The point that I brought this up is that it's such an small fix for the devs that they can easily put it into the 4.86 version.
I know how to change some stuff. like colors of guns but I quit touching them after I screwed up once.

and having this for every player would be a good thing since quiet a lot of people who play freelancer don't have epic computers. but they can still see whats going on around them and won't mistake some guns with others or can't even see a gun like the blackwidow
Reply  
Offline yurineova
09-17-2010, 12:57 AM,
#12
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:The point that I brought this up is that it's such an small fix for the devs that they can easily put it into the 4.86 version.
I know how to change some stuff. like colors of guns but I quit touching them after I screwed up once.

and having this for every player would be a good thing since quiet a lot of people who play freelancer don't have epic computers. but they can still see whats going on around them and won't mistake some guns with others or can't even see a gun like the blackwidow
mhm, I'll see if I cant shoot off a copy of a modified one to be less resource demanding as an alternative to the stock.

signature goes here once its done!
Reply  
Offline sovereign
09-17-2010, 05:22 AM, (This post was last modified: 09-17-2010, 05:23 AM by sovereign.)
#13
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

It might be possible to create really simple looking blobs as the "low detail" version of the weapons. However, I don't actually know how the detail settings are implemented, nor do I want to speak for our effects people, whom I <3 ever so much. I do wonder how much extra mod space would be required, depending on how generic these things were; it might be releasable as a separate effect pack, or summat.

For the mean time, it's a dev conspiracy to upgrade your computers.

[Image: SCRAgenderheuristics.png]
  Reply  
Offline SeaFalcon
09-17-2010, 08:15 AM, (This post was last modified: 09-17-2010, 08:16 AM by SeaFalcon.)
#14
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

' Wrote:It might be possible to create really simple looking blobs as the "low detail" version of the weapons. However, I don't actually know how the detail settings are implemented, nor do I want to speak for our effects people, whom I <3 ever so much. I do wonder how much extra mod space would be required, depending on how generic these things were; it might be releasable as a separate effect pack, or summat.

It would be around 0,001 kb more space, since it's a mater of changing numbers and not textures.

' Wrote:For the mean time, it's a dev conspiracy to upgrade your computers.

I also have acces to my better computer;)
but not always.
Reply  
Offline tansytansey
09-17-2010, 11:45 AM,
#15
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:Some of us use ordinary computers, not tricked out beast machines.

:lol:
The game is seven years old hun, you don't need a 'tricked out' computer to run it.

By ordinary you must mean "stone age."

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
[Image: SLRU.png]
  Reply  
Offline yurineova
09-17-2010, 01:57 PM,
#16
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:It might be possible to create really simple looking blobs as the "low detail" version of the weapons. However, I don't actually know how the detail settings are implemented, nor do I want to speak for our effects people, whom I <3 ever so much. I do wonder how much extra mod space would be required, depending on how generic these things were; it might be releasable as a separate effect pack, or summat.

For the mean time, it's a dev conspiracy to upgrade your computers.
The modpack would litterally be at most 2mb. Thats because all the effects are generated by a generic MAT list, which is already included with Freelancer. You just need to change the INIs to change color, size, etc.

Hence why I say you can do it yourself, with admin/mod permission.

signature goes here once its done!
Reply  
Offline Cresh
09-17-2010, 02:04 PM,
#17
Member
Posts: 34
Threads: 2
Joined: Jul 2010

' Wrote::lol:
The game is seven years old hun, you don't need a 'tricked out' computer to run it.
Well, if you want to play on a Radeon HD 3200 or comparable card (read: Every non-"G4m3r"-Notebook, PCs with integrated graphics) you need to turn down the effects for acceptable (read: 60+) FPS.

[Image: sig.png]
  Reply  
Offline SeaFalcon
09-20-2010, 03:36 PM,
#18
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

Intel chip accalerator really can't handle high specs ^^
Reply  
Offline yurineova
09-21-2010, 02:51 AM,
#19
Member
Posts: 744
Threads: 25
Joined: Jul 2007

' Wrote:Intel chip accalerator really can't handle high specs ^^
with new drivers, my intel 915 chipset (which is easily 8 years old) can max out freelancer with 1024mb of ram. 512, it can max out FL for about 30 minutes on a fresh reboot. After that, the ram is eaten up and it lags.

That said, Integrated graphics mostly relys on your system RAM. Nowadays the standard pc has new age integrated graphix with at least 1 gb of ram, so a average pc nowadays can easily max out freelancer.

Older pcs (5+ years) may be a different story.

signature goes here once its done!
Reply  
Offline PeKa6
09-21-2010, 05:36 AM,
#20
Member
Posts: 29
Threads: 6
Joined: Sep 2009

What'cha all talking about? My laptop runs this game fine!

http://www.youtube.com/watch?v=LMDN-LdhVTk

:cool:

' Wrote:No matter call me as what you want, I will not argue with forum fighters...
Long live the Forum Fighters.
  Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode