Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
' Wrote:It is not so much as the ping as the loss impact on your connection. However, I cannot say that it would give you an edge in combat as it makes you slide in straight lines for the opponent and if it is a bomber then it might turn out very odd for you.
Perhaps a trader could use this to lag through downed tradelanes, but apart from that there is nothing else to gain from it.
When you lag, you drop slightly behind them, so you bounce around and -they- slide about. It's fun.
' Wrote:I'll NEVER wrong someone for having a lame ISP and/or living on a continent far far away.
I do...if they refuse to acknowledge that and are like "lololol I don't care, die by my time and space-bending lag!!1"
All I am asking for is more understanding from their side. Fleeing out of these fights is no option either, because after that most of them pin you down with "olol you fled, 4 HOURZ!!1"
When I lag, it usually manifests as the other ship teleporting -just- past my SNAC.
Or their shield regenerating, though I can't see it, and my SNAC hits it.
Then I die to a mine.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
It's true, it has always been a problem.
And recently, more and more people are lagging around.
Yesterday, one guy even told me I'm teleporting like mad.
I immediately pinged myself and noticed my ping is 100, lag 0%, but fluct was around 8.
So, what is this fluct anyway?
Also, yesterday I fought a Sabre that was lagging like hell, and he could hit me no problem, taking half of my hull in one pass without even seeing him shooting at me.
He's just jumping around, forth and back, and all of a sudden I have a hull breach.
It doesn't matter that I strafe and dodge like mad, I get hit and that's it.
So, basically, I agree with the first post.
When someone tells you you are teleporting around, you should not use it to your advantage.
I'm not saying you should die, but you should stop your engagement if the other party is also willing to stop.
Not to mention that Sabres jump around no matter what. Add to that some lag and, of course, some krakens/nomad lasers and you get an ultimate pwnzor ship. Yayks.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
talk is cheap people. just do a /ping and /pingtarget prior to engagement. if something is wrong, just send an oorp pm to the other person, that they / you have heavy lags and resolve the situation somehow. i experienced a lot of engagements ending in draw because of this. it's good sportsmanship, nothing more.