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  Discovery Gaming Community Rules & Requests Rules
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RE http://discoverygc.com/forums/index.php?showtopic=101031

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RE http://discoverygc.com/forums/index.php?showtopic=101031
Offline Hone
06-09-2011, 09:45 PM,
#11
Banned
Posts: 4,577
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Joined: Jan 2010

No because he didnt drop my shields at all, and according to the admins, the interaction is still going even after I dock, becasue I got sanctioned for switching.

There is nothing in the rules that has changed regarding docking and fleeing, its not less restrictive, only running away and fleeing.

User was banned for: Griefing others
Time left: (Permanent)
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Offline CzeReptile
06-09-2011, 09:48 PM,
#12
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Posts: 2,238
Threads: 89
Joined: Mar 2009

' Wrote:To sanction you right now, he needs 3 screens.
1. You fighting - timestamped
2. You docking - timestamped
3. You undocking and reengaging - timestamped
I think you didn't break the rules since you didn't have fought at all, not sure if it's that or the lack of enough evidence.

Which, after Sanctionlancer, Whinelancer, Battleshiplancer and other just not RP Freelancer, constitute new realm and way of playing!

Furiouslypressingprintscreenorrunningwithvideocaptureon!-lancer

[Image: n24ZouO.gif]


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Offline SMGSterlin
06-10-2011, 04:05 AM,
#13
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Posts: 2,206
Threads: 81
Joined: Feb 2010

' Wrote:No because he didnt drop my shields at all, and according to the admins, the interaction is still going even after I dock, becasue I got sanctioned for switching.
You're wrong.

Quote:5.6 Fleeing from combat and then docking at a station or planet while you are in range of the ship you were fighting counts as PVP death.

It doesn't matter if he dropped your shields or not. PvP interactions can start before PvP happens. For example, BHG: "U pierat, u haz bounty, u die for bounty" Pirate: "no u, i haz no bounty, i kill u", at that point, a PvP interaction has started without their being any actual shooting...


[Image: smgsterlin.gif]
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Offline Dab
06-10-2011, 04:15 AM,
#14
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Posts: 9,570
Threads: 320
Joined: Aug 2005

He gave an engagement notice by saying he was going to collect on your bounty. That was a player interaction. A player vs player interaction (pvp interaction). You were engaged at that point. Docking in scanner range of him means you cannot then switch ships and reengage.

This is fairly obvious and common sense. Personally I'd also consider doing this to be pvp abuse.

He came up to you, gave an engagement notice. You don't then dock and get into a bigger ship to kill him with. You were engaged, you docked, within his view.

[Image: DFinal.png]
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Offline Veygaar
06-10-2011, 04:17 AM,
#15
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Posts: 4,212
Threads: 158
Joined: Jan 2011

What about Spamming 2 attack messages before someone docks?

That'd be downright dirty but do you effectively PvP kill the person?


Though I think its up for debate, I think everyone should just use common courtesy and see that it's a dirty move. An oorp dirty move, not a RP motivated dirty move.

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline SMGSterlin
06-10-2011, 01:15 PM,
#16
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Posts: 2,206
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' Wrote:What about Spamming 2 attack messages before someone docks?

That'd be downright dirty but do you effectively PvP kill the person?
Could be considered PvP and rule abuse. If someone did that to me I would ignore them, screenshot their actions, then post the screenshots if I got sanctioned because of him.

[Image: smgsterlin.gif]
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Offline Dab
06-10-2011, 05:27 PM,
#17
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Posts: 9,570
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Joined: Aug 2005

' Wrote:What about Spamming 2 attack messages before someone docks?

That'd be downright dirty but do you effectively PvP kill the person?
Though I think its up for debate, I think everyone should just use common courtesy and see that it's a dirty move. An oorp dirty move, not a RP motivated dirty move.
This'd be considered pvp abuse, from what I understand.

However, the green docking message shows when they hit the F3 button, so either they'd see his comments first, or their green docking message would show first, meaning the engagement notice was illegitimate.

[Image: DFinal.png]
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Offline Vladimir
06-10-2011, 07:44 PM,
#18
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Posts: 1,597
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Joined: Oct 2009

If he didn't manage to attack you, i.e. to drop your shields to 50%-, there wasn't a fight. So yeah. I remember agmen saying some crap about telling someone you've engaging him counting as start of the fight, and people were buffled until somebody else clarified that it was wrong.

[Image: 158aufs.jpg]
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Offline Daedric
06-10-2011, 07:49 PM, (This post was last modified: 06-10-2011, 07:51 PM by Daedric.)
#19
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Joined: Nov 2010

' Wrote:If he didn't manage to attack you, i.e. to drop your shields to 50%-, there wasn't a fight. So yeah. I remember agmen saying some crap about telling someone you've engaging him counting as start of the fight, and people were buffled until somebody else clarified that it was wrong.

Do quote where it was clarified that it is wrong. Seeing as Hone has been sanctioned for doing it, Agmen's statement is supported by a sanction.

The less than 50% shield clause is not what determines when a Player vs Player interaction has started. That clause is there to give a player a set guideline on when he can defend himself without having to type up some role play. IE, someone approaches him and attacks him without word draining his shield to 25%, he is free to defend himself without having to say something in role play.

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Offline Vladimir
06-10-2011, 07:51 PM,
#20
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Posts: 1,597
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' Wrote:Do quote where it was clarified that it is wrong. Seeing as Hone has been sanctioned for doing it, Agmen's statement is supported by a sanction.

I'll try to find it, it was back when he was admin, i.e. long time ago. While i'm doing it, please tell me exactly what was hone sanctioned for, because right now i don't exactly get it. What i know, however, is what rules say.

>The less than 50% shield clause is not what determines when a Player vs Player interaction has started. That clause is there to give a player a set guideline on when he can defend himself without having to type up some role play. IE, someone approaches him and attacks him without word draining his shield to 25%, he is free to defend himself without having to say something in role play.

Well, this is easy. It's also there to prevent people flying around yelling "I ENGAGE YOU" and forcing others to try and kill those people in order to continue moving or docking without becoming pvp-dead. Player versus player interaction is nice and all, but engagement happens when people shoot each other, not when they yell. Perhaps both players saying "engaging" or something can count like actual engagement because it was mutually agreed, but one cannot powergame another into being engaged when he clearly can't.

[Image: 158aufs.jpg]
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