• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 47 48 49 50 51 … 55 Next »
Corsair Shieldbusters

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3 Next »
Corsair Shieldbusters
Offline worldstrider
05-25-2008, 04:19 AM,
#11
Member
Posts: 1,420
Threads: 78
Joined: Feb 2008

The tizzies are one of the few really distinctive weps in the game and they do require skill to fight with and against. We need more unique weps--not more making unique ones generic.

I want a code with shots like a tizzona.

[Image: Tink_Shadow.png]
  Reply  
Offline Klaw117
05-25-2008, 04:40 AM,
#12
Member
Posts: 1,208
Threads: 69
Joined: Sep 2007

Hmmm, never thought of it that way....starting to change my mind now...

Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams
Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction
Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid
Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space
Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits

Liberty and Nomad Backstory, Very interesting - read it!
  Reply  
Camtheman Of Freelancer4Ever
05-25-2008, 06:06 AM,
#13
Unregistered
 

' Wrote:I want a code with shots like a tizzona.

DEFILIER is one, even though its impossible to get unless you can add it to yourself in your own server.
Reply  
Offline ... kur nubėgo?
08-04-2008, 02:42 PM,
#14
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

' Wrote:As you all know, the Corsair shieldbusters higher than a Borocco don't have a weapon effect. Can we please add some weapon effects for them? It's hard to dodge them if you can't see them. If you're fighting with them...well, it would be better if we could see where it was going.

Is this in the right thread? If not, can someone please move it?

Well i just love it, that you cant see them sometimes.:)I dont know why, but its like special corsair sheild busters ability - ITS HARDER TO DODGE THEM. ANd you dont know, using Corasirs them or not.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
Reply  
Offline skoko
08-04-2008, 03:25 PM,
#15
Member
Posts: 508
Threads: 10
Joined: Jan 2008

' Wrote:The tizzies are one of the few really distinctive weps in the game and they do require skill to fight with and against. We need more unique weps--not more making unique ones generic.

I want a code with shots like a tizzona.

I agree, further more that is one of Corsair uniquenesses of how some say advantages, I don't think we should give Tizzies visual effects !
I would like to see shieldbuster code weapon! reasonable balanced one of course...

Skoko

<blockquote>Was member of : [LN] [LR] [RoS] Keepers (NovaPG) [AU]
[Image: newsiggy.gif]
[SA]-Jake.Benson - Benson's life
Alvaro Himenez of [RoS]- Alvaro's story</blockquote>
  Reply  
Offline frozen
08-04-2008, 03:42 PM,
#16
Member
Posts: 1,948
Threads: 76
Joined: Jul 2007

actually, while a code based shield buster might be good, i can imagine quite a few people here on disco using just those. codes. no debs, no coladas, no infernos or the such, just a full rack of codenames, and for that reason only, i dont really wish to see a shield busting codename, but if it does get implemented, it should be a 2.00 refire, or maybe a 3.03 imo.


[Image: 5d1144bd1.png]
  Reply  
Offline chopper
08-04-2008, 04:03 PM,
#17
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

It should be 2.0 and less energy efficient then Colada/Tizona line.
That's for sure.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline jammi
08-04-2008, 04:07 PM,
#18
Badger Pilot
Posts: 6,549
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Errm, while we're talking about Corsair guns, they need a level four weapon. Just a level four weapon. They have the Legionnaire, which has two level four and two level five weapon slots - the lowest level Corsair gun is a level five. Not making much sense methinks. We're forced to use Farmers Alliance weapons on the level four slots.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
Reply  
Offline CCI45-px/Probe149
08-04-2008, 04:11 PM,
#19
Member
Posts: 1,233
Threads: 29
Joined: Dec 2007

Not to mention they miss a lv. 8 Shield Buster? Ok, the Rapier is good enough, no? But ok, some factions actually miss the guns for their low level HP's.

In a brilliant tactical movement, i charged backwards.
  Reply  
Offline weylin
08-07-2008, 09:50 AM, (This post was last modified: 08-07-2008, 09:53 AM by weylin.)
#20
Member
Posts: 243
Threads: 43
Joined: Dec 2006

make the corsair shield buster have a bretonian twisty gun effect

LMAO

try dodging and aiming THAT


instead of making them wonder why there shields just failed, have them blinded to death by gigantic balls of energy filling the whole screen hahahahaha

[Image: freelancerblssig2od6.png]
[Image: 1001192422415di7.png]
[Image: outcast-pilot-3.png][Image: proud-to-be-Outcast.png]
Reply  
Pages (3): « Previous 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode