The tizzies are one of the few really distinctive weps in the game and they do require skill to fight with and against. We need more unique weps--not more making unique ones generic.
Hmmm, never thought of it that way....starting to change my mind now...
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
' Wrote:As you all know, the Corsair shieldbusters higher than a Borocco don't have a weapon effect. Can we please add some weapon effects for them? It's hard to dodge them if you can't see them. If you're fighting with them...well, it would be better if we could see where it was going.
Is this in the right thread? If not, can someone please move it?
Well i just love it, that you cant see them sometimes.:)I dont know why, but its like special corsair sheild busters ability - ITS HARDER TO DODGE THEM. ANd you dont know, using Corasirs them or not.
' Wrote:The tizzies are one of the few really distinctive weps in the game and they do require skill to fight with and against. We need more unique weps--not more making unique ones generic.
I want a code with shots like a tizzona.
I agree, further more that is one of Corsair uniquenesses of how some say advantages, I don't think we should give Tizzies visual effects !
I would like to see shieldbuster code weapon! reasonable balanced one of course...
actually, while a code based shield buster might be good, i can imagine quite a few people here on disco using just those. codes. no debs, no coladas, no infernos or the such, just a full rack of codenames, and for that reason only, i dont really wish to see a shield busting codename, but if it does get implemented, it should be a 2.00 refire, or maybe a 3.03 imo.
It should be 2.0 and less energy efficient then Colada/Tizona line.
That's for sure.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
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Errm, while we're talking about Corsair guns, they need a level four weapon. Just a level four weapon. They have the Legionnaire, which has two level four and two level five weapon slots - the lowest level Corsair gun is a level five. Not making much sense methinks. We're forced to use Farmers Alliance weapons on the level four slots.
Not to mention they miss a lv. 8 Shield Buster? Ok, the Rapier is good enough, no? But ok, some factions actually miss the guns for their low level HP's.
In a brilliant tactical movement, i charged backwards.
make the corsair shield buster have a bretonian twisty gun effect
LMAO
try dodging and aiming THAT
instead of making them wonder why there shields just failed, have them blinded to death by gigantic balls of energy filling the whole screen hahahahaha