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Battleships

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Poll: Increase no of BS allowed to 2 per player
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Pages (11): « Previous 1 2 3 4 5 … 11 Next »
Battleships
Offline Adam_Spire
08-21-2009, 04:06 AM,
#21
Member
Posts: 1,226
Threads: 219
Joined: Aug 2009

In ever tactical combat example between Battleships and Battle Cruisers, Smaller, heavier fighters, namely the bomber, were the great equalizer. You name it from every book and historical event, game and sci fi movie that used big and large craft,

Star Wars <-- a little uber granted
Wing Commander
STARLANCER <-- you do remember this right?
Star Blazers
Robotech
Mech Warrior

Even our own WW II showed that a heavy powerful battleship, even the Bismarck, were no match for a wing of bombers. Now I think that is where the problem rests. One bomber, not several, with an anti-matter gun makes even a heavy battleship run for its money. What is it, 3 to 4 shots and a Liberty BS, the one with the big gun, is toast?

Yes, bombers are specifically made to make a Battleships day a very difficult one, but not an impossible one. At the same time, there is no way to counter the Antimatter cannon, no shield or weapon can stop it, and you sure as heck cant dodge it with a Battleship.

The answer seems, not to make things more powerful, yes, you battleship owners would love that, but rather to make a way to counter the antimatter blast or simply reduce the amount of damage it deals.

That way, the Bomber would have to put a little more effort into dodging incoming fire and making 5 to 6 passes rather than just a couple. Maybe fly in pairs or, oh my gosh, a bomber squad! Inconceivable!

I saw a battle in Liberty once between three battleships, some fighters, and an enemy gunboat and some VHF and I can only remember, one bomber. That was last week or something. The Liberty forces were just torn up. I can imagine feeling comfortable with a small fleet of Battleships only to be owned by a fleet thats more like a scout party.

Increasing strength and power is not the answer, giving a better defense or making a turret specifically made to counter bombers and really only bombers, may be the answer.

[Image: azyu0u4.png]
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.
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Offline Tenacity
08-21-2009, 04:13 AM,
#22
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I fly a battlecruiser with a battleship-class shield and near-battleship armor levels... and any battleship in the game can chew me up and spit me out faster than I can run away at thruster speed. Battleships are fine.

BTW, if you want 1800m/s guns against bombers, get a battleship razor. Guess what, it's 1800m/s speed, and against any bomber with it's shield down the bs razor will kill the target in a single shot.

[Image: Tenacity.gif]
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Offline Eppy
08-21-2009, 04:14 AM,
#23
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

' Wrote:In ever tactical combat example between Battleships and Battle Cruisers, Smaller, heavier fighters, namely the bomber, were the great equalizer. You name it from every book and historical event, game and sci fi movie that used big and large craft,

Star Wars <-- a little uber granted
Wing Commander
STARLANCER <-- you do remember this right?
Star Blazers
Robotech
Mech Warrior

Even our own WW II showed that a heavy powerful battleship, even the Bismarck, were no match for a wing of bombers. Now I think that is where the problem rests. One bomber, not several, with an anti-matter gun makes even a heavy battleship run for its money. What is it, 3 to 4 shots and a Liberty BS, the one with the big gun, is toast?

Yes, bombers are specifically made to make a Battleships day a very difficult one, but not an impossible one. At the same time, there is no way to counter the Antimatter cannon, no shield or weapon can stop it, and you sure as heck cant dodge it with a Battleship.

The answer seems, not to make things more powerful, yes, you battleship owners would love that, but rather to make a way to counter the antimatter blast or simply reduce the amount of damage it deals.

That way, the Bomber would have to put a little more effort into dodging incoming fire and making 5 to 6 passes rather than just a couple. Maybe fly in pairs or, oh my gosh, a bomber squad! Inconceivable!

I saw a battle in Liberty once between three battleships, some fighters, and an enemy gunboat and some VHF and I can only remember, one bomber. That was last week or something. The Liberty forces were just torn up. I can imagine feeling comfortable with a small fleet of Battleships only to be owned by a fleet thats more like a scout party.

Increasing strength and power is not the answer, giving a better defense or making a turret specifically made to counter bombers and really only bombers, may be the answer.

Hm. You post like I did when I was new.

That said, you seem to be both advocating and rejecting that PDS I was talking about... O.o

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline X-Lancer
08-21-2009, 04:15 AM,
#24
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:I disagree, actually there in no chance to not hit slow battleship with secondary turrets. Neither GB. And i will repeat, bs should be completely useless against fighters/bombers.


then make BS impossible to take down with Fighter, and need at least 3~4 bomber to take down.

OR

Make Bomber turns much slower, with much lower strafe speed, buff up the range of SNAC, but when enemy Battleship has 1 fighter escort, your bomber is dead (basicly target practice for fighter, just like Bomber shooting at BS just like target practice)
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Offline Altaris
08-21-2009, 04:36 AM,
#25
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:then make BS impossible to take down with Fighter, and need at least 3~4 bomber to take down.

OR

Make Bomber turns much slower, with much lower strafe speed, buff up the range of SNAC, but when enemy Battleship has 1 fighter escort, your bomber is dead (basicly target practice for fighter, just like Bomber shooting at BS just like target practice)

There are plenty of fighter capable to destroy bomber... Maybe a capwhore like yourself is blind to see it.

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
  Reply  
Camtheman Of Freelancer4Ever
08-21-2009, 04:39 AM,
#26
Unregistered
 

Currently, Bombers are end all kill all. They can SNAC fighters, AND kill caps. They ought to have gunboat handling so that is impossible unless the fighter is standing still. Not everyone can have escorts all the time, you know.
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Offline Eppy
08-21-2009, 04:39 AM,
#27
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

' Wrote:There are plenty of fighter capable to destroy bomber... Maybe a capwhore like yourself is blind to see it.

Buddy, you need to watch your tone.

That said, it's not whether the fighter can kill the bomber, it's how FAST it can kill it, because if the fighters can't kill the bombers faster than the bombers can kill the Battleships there's a problem.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
Reply  
Offline Altaris
08-21-2009, 04:41 AM, (This post was last modified: 08-21-2009, 04:45 AM by Altaris.)
#28
Member
Posts: 780
Threads: 19
Joined: May 2008

' Wrote:BS do not need any buff vs fighters and bombers.
They are SUPPOSED to be bad against them.

It is supposed to like that

BS = Destroy other BS and Cruisers. Maybe long range missile launcher vs the rest.
Cruisers = Destroy Cruisers and GBs
GBs = Destroy Fighters and Bombers
Bombers = Destroy Cruisers and BS
VHF = Destroy VHF and Bombers

This is so not true. You are talking in plural. 2 Cruisers are able to destroy BS, few GBs can destroy cruiser, skilled bombers can snac even fighters, Cooperative fighters (2 and more) can destroy GB.

There is one answer to that Eppy. That idea was mentioned once before:



' Wrote:Buddy, you need to watch your tone.

That said, it's not whether the fighter can kill the bomber, it's how FAST it can kill it, because if the fighters can't kill the bombers faster than the bombers can kill the Battleships there's a problem.

I meant no offense. Lancer himself said he is capwhore.

And there is one more way. The idea, which was mentioned once, not long time ago.

Make projectiles of fighter guns faster. Not BS turret ones.

[Image: 101st-banner-captain.png]
Carnage itself flying within void...
Proud cardihead ever since 2008...
You all gonna eat cardi!
...also im a troll, so hate me.
  Reply  
Offline Tenacity
08-21-2009, 04:44 AM,
#29
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Buddy, you need to watch your tone.

That said, it's not whether the fighter can kill the bomber, it's how FAST it can kill it, because if the fighters can't kill the bombers faster than the bombers can kill the Battleships there's a problem.

This I agree with, it's pretty sad that bombers can survive against fighter swarms long enough to take out battleships.

Even after the caps are gone, in our last fight between the Order and BHG, our fighters were near useless against the BHG bombers.

Right now bombers are too manuverable, and too difficult to take down for fighter-class ships. I think if we balanced more bombers like the Waran/Barghest, things would be fine - the smaller bombers need to be stuck with weaker powerplants and only fighter-level armor.

[Image: Tenacity.gif]
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Offline Canadianguy
08-21-2009, 04:45 AM,
#30
Member
Posts: 780
Threads: 5
Joined: Jul 2009

1st If you take skilled guys, Fighter win vs Bombers and GB does too.
Yes bombers have SNAC but its not a end all do all weapon.

2nd Like I said, BS are supposed to be bad vs bombers. How much times I need to repeat that.
When you jump in a fight with your big ship, make sure you got enough guys to cover up your ass.
You are tired of getting your BS destroyed by Bombers?
Get a GB and skill with it.

[Image: RobertJenson.png]
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